Searched refs:tu_cs_end_draw_state (Results 1 – 3 of 3) sorted by relevance
146 tu_cs_end_draw_state(struct tu_cs *cs, struct tu_cs *sub_cs) in tu_cs_end_draw_state() function
243 pipeline->load_state = tu_cs_end_draw_state(&pipeline->cs, &cs); in tu6_emit_load_state()1912 *vi_state = tu_cs_end_draw_state(&pipeline->cs, &cs); in tu6_emit_vertex_input()3237 pipeline->program.config_state = tu_cs_end_draw_state(&pipeline->cs, &prog_cs); in tu_pipeline_builder_parse_shader_stages()3241 pipeline->program.state = tu_cs_end_draw_state(&pipeline->cs, &prog_cs); in tu_pipeline_builder_parse_shader_stages()3245 pipeline->program.binning_state = tu_cs_end_draw_state(&pipeline->cs, &prog_cs); in tu_pipeline_builder_parse_shader_stages()4209 pipeline->program.state = tu_cs_end_draw_state(&pipeline->cs, &prog_cs); in tu_compute_pipeline_create()
4229 return tu_cs_end_draw_state(&cmd->sub_cs, &cs); in tu6_emit_consts()