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Searched refs:tu_cs_end_draw_state (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/freedreno/vulkan/
Dtu_cs.h146 tu_cs_end_draw_state(struct tu_cs *cs, struct tu_cs *sub_cs) in tu_cs_end_draw_state() function
Dtu_pipeline.c243 pipeline->load_state = tu_cs_end_draw_state(&pipeline->cs, &cs); in tu6_emit_load_state()
1912 *vi_state = tu_cs_end_draw_state(&pipeline->cs, &cs); in tu6_emit_vertex_input()
3237 pipeline->program.config_state = tu_cs_end_draw_state(&pipeline->cs, &prog_cs); in tu_pipeline_builder_parse_shader_stages()
3241 pipeline->program.state = tu_cs_end_draw_state(&pipeline->cs, &prog_cs); in tu_pipeline_builder_parse_shader_stages()
3245 pipeline->program.binning_state = tu_cs_end_draw_state(&pipeline->cs, &prog_cs); in tu_pipeline_builder_parse_shader_stages()
4209 pipeline->program.state = tu_cs_end_draw_state(&pipeline->cs, &prog_cs); in tu_compute_pipeline_create()
Dtu_cmd_buffer.c4229 return tu_cs_end_draw_state(&cmd->sub_cs, &cs); in tu6_emit_consts()