Searched refs:tu_render_pass (Results 1 – 13 of 13) sorted by relevance
/third_party/mesa3d/src/freedreno/vulkan/ |
D | tu_pass.c | 71 tu_render_pass_add_subpass_dep(struct tu_render_pass *pass, in tu_render_pass_add_subpass_dep() 183 tu_render_pass_add_implicit_deps(struct tu_render_pass *pass, in tu_render_pass_add_implicit_deps() 418 tu_render_pass_patch_input_gmem(struct tu_render_pass *pass) in tu_render_pass_patch_input_gmem() 477 tu_render_pass_check_feedback_loop(struct tu_render_pass *pass) in tu_render_pass_check_feedback_loop() 514 tu_render_pass_cond_config(struct tu_render_pass *pass) in tu_render_pass_cond_config() 527 tu_render_pass_gmem_config(struct tu_render_pass *pass, in tu_render_pass_gmem_config() 640 tu_render_pass_bandwidth_config(struct tu_render_pass *pass) in tu_render_pass_bandwidth_config() 733 tu_subpass_use_attachment(struct tu_render_pass *pass, int i, uint32_t a, const VkRenderPassCreateI… in tu_subpass_use_attachment() 754 struct tu_render_pass *pass; in tu_CreateRenderPass2() 950 TU_FROM_HANDLE(tu_render_pass, pass, _pass); in tu_DestroyRenderPass() [all …]
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D | tu_pass.h | 95 struct tu_render_pass struct 114 VK_DEFINE_NONDISP_HANDLE_CASTS(tu_render_pass, base, VkRenderPass, argument
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D | tu_cmd_buffer.h | 370 const struct tu_render_pass *pass; 384 const struct tu_render_pass *pass; 560 struct tu_render_pass dynamic_pass;
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D | tu_common.h | 135 struct tu_render_pass;
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D | tu_util.c | 66 const struct tu_render_pass *pass, in tu_tiling_config_update_tile_layout() 226 const struct tu_render_pass *pass) in tu_framebuffer_tiling_config()
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D | tu_autotune.c | 129 hash_renderpass_instance(const struct tu_render_pass *pass, in hash_renderpass_instance() 472 fallback_use_bypass(const struct tu_render_pass *pass, in fallback_use_bypass() 513 const struct tu_render_pass *pass = cmd_buffer->state.pass; in tu_autotune_use_bypass()
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D | tu_util.h | 67 const struct tu_render_pass *pass);
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D | tu_lrz.c | 299 const struct tu_render_pass *pass = cmd->state.pass; in tu_lrz_begin_renderpass()
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D | tu_device.c | 2651 TU_FROM_HANDLE(tu_render_pass, pass, pCreateInfo->renderPass); in tu_CreateFramebuffer() 2689 struct tu_render_pass *pass = &cmd_buffer->dynamic_pass; in tu_setup_dynamic_framebuffer()
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D | tu_query.c | 1114 const struct tu_render_pass *pass = cmdbuf->state.pass; in emit_end_occlusion_query()
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D | tu_cmd_buffer.c | 758 const struct tu_render_pass *pass = cmd->state.pass; in tu6_emit_tile_store() 3834 TU_FROM_HANDLE(tu_render_pass, pass, pRenderPassBegin->renderPass); in tu_CmdBeginRenderPass2() 4047 const struct tu_render_pass *pass = cmd->state.pass; in tu_CmdNextSubpass2()
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D | tu_pipeline.c | 3945 const struct tu_render_pass *pass = in tu_pipeline_builder_init_graphics()
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/third_party/mesa3d/docs/relnotes/ |
D | 22.2.0.rst | 1360 - tu: Move tu_render_pass definition up
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