Searched refs:uColor (Results 1 – 11 of 11) sorted by relevance
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders-msl/frag/ |
D | sample-depth-separate-image-sampler.frag | 11 fragment main0_out main0(depth2d<float> uDepth [[texture(0)]], texture2d<float> uColor [[texture(1)… 14 …out.FragColor = uDepth.sample_compare(uSamplerShadow, float3(0.5).xy, 0.5) + uColor.sample(uSample…
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/third_party/skia/third_party/externals/spirv-cross/shaders-msl/frag/ |
D | sample-depth-separate-image-sampler.frag | 4 layout(set = 0, binding = 1) uniform texture2D uColor; 21 …FragColor = sample_depth_from_function(uDepth, uSamplerShadow) + sample_color_from_function(uColor…
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/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl/frag/ |
D | sample-depth-separate-image-sampler.frag | 25 fragment main0_out main0(depth2d<float> uDepth [[texture(0)]], texture2d<float> uColor [[texture(1)… 28 … sample_depth_from_function(uDepth, uSamplerShadow) + sample_color_from_function(uColor, uSampler);
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/third_party/glslang/Test/ |
D | link.vk.multiBlocksValid.0.1.vert | 10 } uColor; 38 return uColor.color2;
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D | link.vk.multiBlocksValid.1.1.geom | 13 } uColor; 46 return uColor.color2;
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
D | glcPackedDepthStencilTests.cpp | 309 void setupColorProgram(GLint& uColor); 607 void BaseTest::setupColorProgram(GLint& uColor) in setupColorProgram() argument 635 uColor = gl.getUniformLocation(m_colorProgram, "uColor"); in setupColorProgram() 638 if (uColor == -1) in setupColorProgram() 641 gl.uniform4f(uColor, 1.0f, 1.0f, 1.0f, 1.0f); in setupColorProgram() 767 GLint uColor; in renderToTextures() local 768 setupColorProgram(uColor); in renderToTextures() 1204 GLint uColor; in doReadPixels() local 1205 setupColorProgram(uColor); in doReadPixels() 1214 gl.uniform4f(uColor, v, v, v, 1.0f); in doReadPixels() [all …]
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/third_party/skia/experimental/graphite/src/mtl/ |
D | MtlGraphicsPipeline.mm | 50 " float4 uColor;\n" 64 " return uniforms.uColor;\n" 82 " float4 uColor;\n" 97 " return uniforms.uColor;\n"
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/third_party/glslang/Test/baseResults/ |
D | link.vk.multiBlocksValid.0.0.vert.out | 57 0:38 'uColor' (layout( binding=1 column_major std140) uniform block{layout( column_major s… 81 0:? 'uColor' (layout( binding=1 column_major std140) uniform block{layout( column_major std140 … 92 vertex stage: Block: ColorBlock Instance: uColor: "" 146 0:38 'uColor' (layout( binding=1 column_major std140) uniform block{layout( column_major s…
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D | link.vk.multiBlocksValid.1.0.geom.out | 94 0:46 'uColor' (layout( binding=1 column_major std140) uniform block{layout( column_major s… 124 0:? 'uColor' (layout( binding=1 column_major std140) uniform block{layout( column_major std140 … 136 geometry stage: Block: ColorBlock Instance: uColor: "" 225 0:46 'uColor' (layout( binding=1 column_major std140) uniform block{layout( column_major s…
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/third_party/vk-gl-cts/modules/egl/ |
D | teglNativeColorMappingTests.cpp | 261 const tcu::UVec4 uColor = tcu::UVec4((deUint32)((float)((1u << bitDepth.x()) - 1u) * color.x()), in validate() local 271 reference.getAccess().setPixel(uColor, x, y); in validate()
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/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/ |
D | vkImageUtil.cpp | 3846 const tcu::UVec4 uColor = color.get<deUint32>(); in mapBorderColor() local 3848 if (uColor == tcu::UVec4(0, 0, 0, 0)) return VK_BORDER_COLOR_INT_TRANSPARENT_BLACK; in mapBorderColor() 3849 else if (uColor == tcu::UVec4(0, 0, 0, 1)) return VK_BORDER_COLOR_INT_OPAQUE_BLACK; in mapBorderColor() 3850 else if (uColor == tcu::UVec4(1, 1, 1, 1)) return VK_BORDER_COLOR_INT_OPAQUE_WHITE; in mapBorderColor()
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