Searched refs:ubo_load (Results 1 – 7 of 7) sorted by relevance
/third_party/skia/third_party/externals/tint/test/expressions/binary/mul/mat3x2-vec3/ |
D | f32.wgsl.expected.hlsl | 7 uint4 ubo_load = buffer[scalar_offset / 4]; 12 …return float3x2(asfloat(((scalar_offset & 2) ? ubo_load.zw : ubo_load.xy)), asfloat(((scalar_offse…
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/third_party/skia/third_party/externals/tint/test/bug/tint/ |
D | 403.wgsl.expected.hlsl | 17 uint4 ubo_load = buffer[scalar_offset / 4]; 20 …return float2x2(asfloat(((scalar_offset & 2) ? ubo_load.zw : ubo_load.xy)), asfloat(((scalar_offse…
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/third_party/skia/third_party/externals/tint/test/buffer/uniform/static_index/ |
D | read.wgsl.expected.hlsl | 20 uint4 ubo_load = buffer[scalar_offset_2 / 4]; 25 …return float3x2(asfloat(((scalar_offset_2 & 2) ? ubo_load.zw : ubo_load.xy)), asfloat(((scalar_off…
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/third_party/skia/third_party/externals/tint/test/buffer/uniform/dynamic_index/ |
D | read.wgsl.expected.hlsl | 17 uint4 ubo_load = buffer[scalar_offset_2 / 4]; 22 …return float3x2(asfloat(((scalar_offset_2 & 2) ? ubo_load.zw : ubo_load.xy)), asfloat(((scalar_off…
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/third_party/mesa3d/src/panfrost/vulkan/ |
D | panvk_vX_shader.c | 192 nir_ssa_def *ubo_load = in panvk_lower_load_push_constant() local 201 nir_ssa_def_rewrite_uses(&intr->dest.ssa, ubo_load); in panvk_lower_load_push_constant()
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/third_party/mesa3d/src/mesa/state_tracker/ |
D | st_pbo_compute.c | 188 … nir_ssa_def *block##offset = nir_u2u32(b, nir_extract_bits(b, &ubo_load, 1, (offset), 1, 8)); \ 215 nir_ssa_def *ubo_load = nir_load_var(b, ubo); in init_pbo_shader_data() local 217 …sd->offset = nir_umin(b, nir_u2u32(b, nir_extract_bits(b, &ubo_load, 1, STRUCT_OFFSET(x), 2, 16)),… in init_pbo_shader_data() 218 …sd->range = nir_umin(b, nir_u2u32(b, nir_extract_bits(b, &ubo_load, 1, STRUCT_OFFSET(width), 3, 16… in init_pbo_shader_data()
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/third_party/skia/third_party/externals/tint/src/writer/hlsl/ |
D | generator_impl.cc | 1066 std::string ubo_load = UniqueIdentifier("ubo_load"); in EmitUniformBufferAccess() local 1069 pre << "uint4 " << ubo_load << " = "; in EmitUniformBufferAccess() 1075 out << "((" << scalar_offset_expr << " & 2) ? " << ubo_load in EmitUniformBufferAccess() 1076 << ".zw : " << ubo_load << ".xy)"; in EmitUniformBufferAccess()
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