/third_party/typescript/src/lib/ |
D | webworker.iterable.generated.d.ts | 119 …uniform3iv(location: WebGLUniformLocation | null, data: Iterable<GLint>, srcOffset?: GLuint, srcLe… method 140 uniform3iv(location: WebGLUniformLocation | null, v: Iterable<GLint>): void; method
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D | dom.iterable.generated.d.ts | 304 …uniform3iv(location: WebGLUniformLocation | null, data: Iterable<GLint>, srcOffset?: GLuint, srcLe… method 325 uniform3iv(location: WebGLUniformLocation | null, v: Iterable<GLint>): void; method
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/third_party/typescript/lib/ |
D | lib.webworker.iterable.d.ts | 139 …uniform3iv(location: WebGLUniformLocation | null, data: Iterable<GLint>, srcOffset?: GLuint, srcLe… method 160 uniform3iv(location: WebGLUniformLocation | null, v: Iterable<GLint>): void; method
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D | lib.dom.iterable.d.ts | 324 …uniform3iv(location: WebGLUniformLocation | null, data: Iterable<GLint>, srcOffset?: GLuint, srcLe… method 345 uniform3iv(location: WebGLUniformLocation | null, v: Iterable<GLint>): void; method
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/third_party/vk-gl-cts/modules/gles31/functional/ |
D | es31fShaderSharedVarTests.cpp | 227 else if (scalarSize == 3) gl.uniform3iv(location, numValues, &values[0]); in iterate() 263 else if (scalarSize == 3) gl.uniform3iv(location, numValues, &values[0]); in iterate()
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D | es31fUniformLocationTests.cpp | 620 case glu::TYPE_INT_VEC3: gl.uniform3iv(gotLoc, 1, intBuf); break; in render() 630 case glu::TYPE_BOOL_VEC3: gl.uniform3iv(gotLoc, 1, intBuf); break; in render()
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D | es31fShaderTextureSizeTests.cpp | 467 gl.uniform3iv(shaderSizeLoc, 1, size.getPtr()); in runShader()
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/third_party/vk-gl-cts/framework/opengl/ |
D | gluES3PlusWrapperFuncs.inl | 275 dst->uniform3iv = src.uniform3iv;
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/third_party/vk-gl-cts/framework/opengl/wrapper/ |
D | glwInitES20Direct.inl | 128 gl->uniform3iv = &glUniform3iv;
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D | glwInitES30Direct.inl | 213 gl->uniform3iv = &glUniform3iv;
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D | glwInitES20.inl | 128 gl->uniform3iv = (glUniform3ivFunc) loader->get("glUniform3iv");
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D | glwInitES31Direct.inl | 275 gl->uniform3iv = &glUniform3iv;
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D | glwInitES32Direct.inl | 319 gl->uniform3iv = &glUniform3iv;
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D | glwInitES30.inl | 213 gl->uniform3iv = (glUniform3ivFunc) loader->get("glUniform3iv");
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/third_party/jsframework/runtime/main/extend/systemplugin/napi/webgl/ |
D | webgl2.js | 743 uniform3iv: function (...args) { method
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D | webgl.js | 1025 uniform3iv: function (...args) { method
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/third_party/vk-gl-cts/framework/opengl/simplereference/ |
D | sglrGLContext.hpp | 181 virtual void uniform3iv (deInt32 index, deInt32 count, const deInt32*);
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D | sglrContext.hpp | 169 virtual void uniform3iv (deInt32 index, deInt32 count, const deInt32*) = DE_NULL;
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
D | glcShaderLibraryCase.cpp | 166 gl.uniform3iv(loc, 1, &val.elements[elemNdx].int32); in setUniformValue() 178 gl.uniform3iv(loc, 1, &val.elements[elemNdx].int32); in setUniformValue()
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/ |
D | Context_gles_2_0_autogen.h | 158 void uniform3iv(GLint location, GLsizei count, const GLint *value); \
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
D | Context_gles_2_0_autogen.h | 164 void uniform3iv(UniformLocation locationPacked, GLsizei count, const GLint *value); \
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
D | DispatchTableGL_autogen.cpp | 564 ASSIGN("glUniform3ivARB", uniform3iv); in initProcsDesktopGL() 1359 ASSIGN("glUniform3iv", uniform3iv); in initProcsDesktopGL() 2389 ASSIGN("glUniform3iv", uniform3iv); in initProcsGLES() 3352 uniform3iv = &glUniform3ivNULL; in initProcsDesktopGLNULL() 4146 uniform3iv = &glUniform3ivNULL; in initProcsDesktopGLNULL() 5175 uniform3iv = &glUniform3ivNULL; in initProcsGLESNULL()
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
D | DispatchTableGL_autogen.cpp | 206 ASSIGN("glUniform3iv", uniform3iv); in initProcsDesktopGL() 1289 ASSIGN("glUniform3ivARB", uniform3iv); in initProcsDesktopGL() 2046 ASSIGN("glUniform3iv", uniform3iv); in initProcsGLES() 3000 uniform3iv = &glUniform3ivNULL; in initProcsDesktopGLNULL() 4081 uniform3iv = &glUniform3ivNULL; in initProcsDesktopGLNULL() 4837 uniform3iv = &glUniform3ivNULL; in initProcsGLESNULL()
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/third_party/vk-gl-cts/modules/glshared/ |
D | glsShaderLibraryCase.cpp | 830 case TYPE_INT_VEC3: gl.uniform3iv(loc, 1, &val.elements[elemNdx].int32); break; in setUniformValue() 834 case TYPE_BOOL_VEC3: gl.uniform3iv(loc, 1, &val.elements[elemNdx].int32); break; in setUniformValue()
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D | glsFragOpInteractionCase.cpp | 354 case 3: ctx.uniform3iv(location, 1, (int*)value.value().getValuePtr()); break; in setUniformValue()
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