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Searched refs:uniformMatrix2fv (Results 1 – 25 of 62) sorted by relevance

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/third_party/typescript/src/lib/
Dwebworker.iterable.generated.d.ts122uniformMatrix2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLflo… method
143uniformMatrix2fv(location: WebGLUniformLocation | null, transpose: GLboolean, value: Iterable<GLfl… method
Ddom.iterable.generated.d.ts307uniformMatrix2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLflo… method
328uniformMatrix2fv(location: WebGLUniformLocation | null, transpose: GLboolean, value: Iterable<GLfl… method
/third_party/typescript/lib/
Dlib.webworker.iterable.d.ts142uniformMatrix2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLflo… method
163uniformMatrix2fv(location: WebGLUniformLocation | null, transpose: GLboolean, value: Iterable<GLfl… method
Dlib.dom.iterable.d.ts327uniformMatrix2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLflo… method
348uniformMatrix2fv(location: WebGLUniformLocation | null, transpose: GLboolean, value: Iterable<GLfl… method
/third_party/vk-gl-cts/framework/opengl/
DgluES3PlusWrapperFuncs.inl285 dst->uniformMatrix2fv = src.uniformMatrix2fv;
/third_party/vk-gl-cts/framework/opengl/wrapper/
DglwInitES20Direct.inl133 gl->uniformMatrix2fv = &glUniformMatrix2fv;
DglwInitES30Direct.inl223 gl->uniformMatrix2fv = &glUniformMatrix2fv;
DglwInitES20.inl133 gl->uniformMatrix2fv = (glUniformMatrix2fvFunc) loader->get("glUniformMatrix2fv");
DglwInitES31Direct.inl285 gl->uniformMatrix2fv = &glUniformMatrix2fv;
DglwInitES32Direct.inl329 gl->uniformMatrix2fv = &glUniformMatrix2fv;
DglwInitES30.inl223 gl->uniformMatrix2fv = (glUniformMatrix2fvFunc) loader->get("glUniformMatrix2fv");
DglwInitGL31.inl232 gl->uniformMatrix2fv = (glUniformMatrix2fvFunc) loader->get("glUniformMatrix2fv");
DglwInitGL30.inl220 gl->uniformMatrix2fv = (glUniformMatrix2fvFunc) loader->get("glUniformMatrix2fv");
DglwInitGL32.inl250 gl->uniformMatrix2fv = (glUniformMatrix2fvFunc) loader->get("glUniformMatrix2fv");
DglwFunctions.inl778 glUniformMatrix2fvFunc uniformMatrix2fv; variable
DglwInitES31.inl285 gl->uniformMatrix2fv = (glUniformMatrix2fvFunc) loader->get("glUniformMatrix2fv");
/third_party/jsframework/runtime/main/extend/systemplugin/napi/webgl/
Dwebgl2.js751 uniformMatrix2fv: function (...args) { method
Dwebgl.js1034 uniformMatrix2fv: function (...args) { method
/third_party/vk-gl-cts/modules/gles31/functional/
Des31fShaderSharedVarTests.cpp282 case TYPE_FLOAT_MAT2: gl.uniformMatrix2fv (location, numValues, DE_FALSE, &values[0]); break; in iterate()
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/
DContext_gles_2_0_autogen.h163 void uniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, \
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DContext_gles_2_0_autogen.h170 void uniformMatrix2fv(UniformLocation locationPacked, GLsizei count, GLboolean transpose, \
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DDispatchTableGL_autogen.cpp569 ASSIGN("glUniformMatrix2fvARB", uniformMatrix2fv); in initProcsDesktopGL()
1364 ASSIGN("glUniformMatrix2fv", uniformMatrix2fv); in initProcsDesktopGL()
2394 ASSIGN("glUniformMatrix2fv", uniformMatrix2fv); in initProcsGLES()
3357 uniformMatrix2fv = &glUniformMatrix2fvNULL; in initProcsDesktopGLNULL()
4151 uniformMatrix2fv = &glUniformMatrix2fvNULL; in initProcsDesktopGLNULL()
5180 uniformMatrix2fv = &glUniformMatrix2fvNULL; in initProcsGLESNULL()
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DDispatchTableGL_autogen.cpp211 ASSIGN("glUniformMatrix2fv", uniformMatrix2fv); in initProcsDesktopGL()
1294 ASSIGN("glUniformMatrix2fvARB", uniformMatrix2fv); in initProcsDesktopGL()
2051 ASSIGN("glUniformMatrix2fv", uniformMatrix2fv); in initProcsGLES()
3005 uniformMatrix2fv = &glUniformMatrix2fvNULL; in initProcsDesktopGLNULL()
4086 uniformMatrix2fv = &glUniformMatrix2fvNULL; in initProcsDesktopGLNULL()
4842 uniformMatrix2fv = &glUniformMatrix2fvNULL; in initProcsGLESNULL()
DProgramGL.cpp660 mFunctions->uniformMatrix2fv(uniLoc(location), count, transpose, value); in setUniformMatrix2fv()
/third_party/vk-gl-cts/external/openglcts/modules/common/
DglcShaderLibraryCase.cpp151 gl.uniformMatrix2fv(loc, 1, GL_FALSE, &val.elements[elemNdx].float32); in setUniformValue()

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