/third_party/mesa3d/src/gallium/frontends/xa/ |
D | xa_tgsi.c | 137 ureg_release_temporary(ureg, tmp); in vs_normalize_coords() 246 ureg_release_temporary(ureg, rgb); in create_yuv_shader() 247 ureg_release_temporary(ureg, y); in create_yuv_shader() 248 ureg_release_temporary(ureg, u); in create_yuv_shader() 249 ureg_release_temporary(ureg, v); in create_yuv_shader() 292 ureg_release_temporary(ureg, tmp0); in xrender_tex() 293 ureg_release_temporary(ureg, tmp1); in xrender_tex() 303 ureg_release_temporary(ureg, tmp); in xrender_tex() 406 ureg_release_temporary(ureg, mask); in create_fs()
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/third_party/mesa3d/src/gallium/auxiliary/vl/ |
D | vl_deint_filter.c | 116 ureg_release_temporary(shader, t_tex); in create_copy_frag_shader() 222 ureg_release_temporary(shader, t_tex); in create_deint_frag_shader() 223 ureg_release_temporary(shader, t_comp_top); in create_deint_frag_shader() 224 ureg_release_temporary(shader, t_comp_bot); in create_deint_frag_shader() 225 ureg_release_temporary(shader, t_diff); in create_deint_frag_shader() 226 ureg_release_temporary(shader, t_a); in create_deint_frag_shader() 227 ureg_release_temporary(shader, t_b); in create_deint_frag_shader() 228 ureg_release_temporary(shader, t_weave); in create_deint_frag_shader() 229 ureg_release_temporary(shader, t_linear); in create_deint_frag_shader()
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D | vl_idct.c | 139 ureg_release_temporary(shader, tmp); in matrix_mul() 184 ureg_release_temporary(shader, t_tex); in create_mismatch_vert_shader() 249 ureg_release_temporary(shader, m[i][0]); in create_mismatch_frag_shader() 250 ureg_release_temporary(shader, m[i][1]); in create_mismatch_frag_shader() 312 ureg_release_temporary(shader, t_tex); in create_stage1_vert_shader() 313 ureg_release_temporary(shader, t_start); in create_stage1_vert_shader() 379 ureg_release_temporary(shader, l[i][0]); in create_stage1_frag_shader() 380 ureg_release_temporary(shader, l[i][1]); in create_stage1_frag_shader() 382 ureg_release_temporary(shader, r[0]); in create_stage1_frag_shader() 383 ureg_release_temporary(shader, r[1]); in create_stage1_frag_shader() [all …]
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D | vl_compositor_gfx.c | 198 ureg_release_temporary(shader, t_texel[i]); in create_frag_shader_weave() 199 ureg_release_temporary(shader, t_tc[i]); in create_frag_shader_weave() 237 ureg_release_temporary(shader, temp[i]); in create_frag_shader_csc() 281 ureg_release_temporary(shader, texel); in create_frag_shader_video_buffer() 303 ureg_release_temporary(shader, texel); in create_frag_shader_weave_rgb() 335 ureg_release_temporary(shader, texel); in create_frag_shader_deint_yuv() 395 ureg_release_temporary(shader, texel); in create_frag_shader_palette() 464 ureg_release_temporary(shader, texel); in create_frag_shader_rgb_yuv()
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D | vl_mc.c | 152 ureg_release_temporary(shader, t_vpos); in create_ref_vert_shader() 220 ureg_release_temporary(shader, ref); in create_ref_frag_shader() 222 ureg_release_temporary(shader, field); in create_ref_frag_shader() 305 ureg_release_temporary(shader, t_vtex); in create_ycbcr_vert_shader() 306 ureg_release_temporary(shader, t_vpos); in create_ycbcr_vert_shader() 368 ureg_release_temporary(shader, tmp); in create_ycbcr_frag_shader()
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D | vl_bicubic_filter.c | 146 ureg_release_temporary(shader, temp[i]); in create_frag_shader_cubic_interpolater() 147 ureg_release_temporary(shader, t_2); in create_frag_shader_cubic_interpolater() 238 ureg_release_temporary(shader, t_array[i]); in create_frag_shader() 239 ureg_release_temporary(shader, t); in create_frag_shader()
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D | vl_zscan.c | 186 ureg_release_temporary(shader, tmp); in create_vert_shader() 247 ureg_release_temporary(shader, tmp[i]); in create_frag_shader()
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D | vl_median_filter.c | 147 ureg_release_temporary(shader, tmp); in create_frag_shader()
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/third_party/mesa3d/src/gallium/frontends/nine/ |
D | nine_ff.c | 328 ureg_release_temporary(ureg, tmp); in ureg_normalize3() 466 ureg_release_temporary(ureg, tmp); in nine_ff_build_vs() 536 ureg_release_temporary(ureg, tmp); in nine_ff_build_vs() 537 ureg_release_temporary(ureg, tmp2); in nine_ff_build_vs() 538 ureg_release_temporary(ureg, sum_blendweights); in nine_ff_build_vs() 540 ureg_release_temporary(ureg, aVtx_dst); in nine_ff_build_vs() 547 ureg_release_temporary(ureg, aNrm_dst); in nine_ff_build_vs() 567 ureg_release_temporary(ureg, tmp); in nine_ff_build_vs() 622 ureg_release_temporary(ureg, tmp); in nine_ff_build_vs() 670 ureg_release_temporary(ureg, aVtx_normed); in nine_ff_build_vs() [all …]
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/third_party/mesa3d/src/gallium/frontends/d3d10umd/ |
D | ShaderTGSI.c | 1237 ureg_release_temporary(ureg, tmp); in expand_unary_to_scalarf() 1353 ureg_release_temporary(ureg, too_large); in Shader_tgsi_translate() 1354 ureg_release_temporary(ureg, tmp); in Shader_tgsi_translate() 1384 ureg_release_temporary(ureg, too_large); in Shader_tgsi_translate() 1385 ureg_release_temporary(ureg, tmp); in Shader_tgsi_translate() 1511 ureg_release_temporary(ureg, r0); in Shader_tgsi_translate() 1576 ureg_release_temporary(ureg, r0); in Shader_tgsi_translate() 1627 ureg_release_temporary(ureg, r0); in Shader_tgsi_translate() 1666 ureg_release_temporary(ureg, r0); in Shader_tgsi_translate() 1734 ureg_release_temporary(ureg, r0); in Shader_tgsi_translate() [all …]
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/third_party/mesa3d/src/gallium/auxiliary/tgsi/ |
D | tgsi_ureg.h | 336 ureg_release_temporary( struct ureg_program *ureg,
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D | tgsi_ureg.c | 703 void ureg_release_temporary( struct ureg_program *ureg, in ureg_release_temporary() function
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/third_party/mesa3d/src/gallium/auxiliary/nir/ |
D | nir_to_tgsi.c | 470 ureg_release_temporary(c->ureg, ureg_dst_register(TGSI_FILE_TEMPORARY, ra_map[index])); in ntt_ra_check()
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