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Searched refs:useMatrix (Results 1 – 2 of 2) sorted by relevance

/third_party/flutter/skia/fuzz/
DFuzzCanvas.cpp177 bool useMatrix; in make_fuzz_shader() local
198 fuzz->next(&useMatrix); in make_fuzz_shader()
199 if (useMatrix) { in make_fuzz_shader()
202 return img->makeShader(tmX, tmY, useMatrix ? &matrix : nullptr); in make_fuzz_shader()
207 fuzz->next(&useMatrix); in make_fuzz_shader()
208 if (useMatrix) { in make_fuzz_shader()
211 return bitmap.makeShader(tmX, tmY, useMatrix ? &matrix : nullptr); in make_fuzz_shader()
231 fuzz->next(&useMatrix, &useTile); in make_fuzz_shader()
232 if (useMatrix) { in make_fuzz_shader()
238 … return pic->makeShader(tmX, tmY, useMatrix ? &matrix : nullptr, useTile ? &tile : nullptr); in make_fuzz_shader()
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/third_party/skia/fuzz/
DFuzzCanvas.cpp177 bool useMatrix; in make_fuzz_shader() local
198 fuzz->next(&useMatrix); in make_fuzz_shader()
199 if (useMatrix) { in make_fuzz_shader()
202 return img->makeShader(tmX, tmY, SkSamplingOptions(), useMatrix ? &matrix : nullptr); in make_fuzz_shader()
222 fuzz->next(&useMatrix, &useTile); in make_fuzz_shader()
223 if (useMatrix) { in make_fuzz_shader()
230 useMatrix ? &matrix : nullptr, useTile ? &tile : nullptr); in make_fuzz_shader()
247 fuzz->next(&useMatrix, &usePos); in make_fuzz_shader()
248 if (useMatrix) { in make_fuzz_shader()
255 tmX, 0, useMatrix ? &matrix : nullptr); in make_fuzz_shader()
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