Searched refs:use_mesh_shading (Results 1 – 3 of 3) sorted by relevance
42 bool use_mesh_shading; member
1407 if (batch->blorp->config.use_mesh_shading) { in blorp_emit_pipeline()
91 .use_mesh_shading = device->physical->vk.supported_extensions.NV_mesh_shader, in anv_device_init_blorp()