Home
last modified time | relevance | path

Searched refs:use_monolithic_shaders (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/radeonsi/
Dsi_pipe.h592 bool use_monolithic_shaders; member
Dsi_pipe.c1364 sscreen->use_monolithic_shaders = (sscreen->debug_flags & DBG(MONOLITHIC_SHADERS)) != 0; in radeonsi_screen_create_impl()
Dsi_state_shaders.cpp2775 … sscreen->use_monolithic_shaders || memcmp(&key->mono, &zeroed_key->mono, sizeof(key->mono)) != 0; in si_shader_select_with_key()
2988 if (!sscreen->use_monolithic_shaders) { in si_init_shader_selector_async()