Searched refs:use_rectlist (Results 1 – 9 of 9) sorted by relevance
275 .use_rectlist = true, in create_pipeline()325 .use_rectlist = true, in create_pipeline()375 .use_rectlist = true, in create_pipeline()
748 const struct radv_graphics_pipeline_create_info radv_pipeline_info = {.use_rectlist = true}; in blit2d_init_color_pipeline()905 const struct radv_graphics_pipeline_create_info radv_pipeline_info = {.use_rectlist = true}; in blit2d_init_depth_only_pipeline()1059 const struct radv_graphics_pipeline_create_info radv_pipeline_info = {.use_rectlist = true}; in blit2d_init_stencil_only_pipeline()
219 const struct radv_graphics_pipeline_create_info radv_pipeline_info = {.use_rectlist = true}; in create_resolve_pipeline()508 const struct radv_graphics_pipeline_create_info radv_pipeline_info = {.use_rectlist = true}; in create_depth_stencil_resolve_pipeline()
287 .use_rectlist = true, in create_pipeline()
174 .use_rectlist = true, in create_pipeline()
818 const struct radv_graphics_pipeline_create_info radv_pipeline_info = {.use_rectlist = true}; in build_pipeline()
228 .use_rectlist = true, in create_color_pipeline()494 .use_rectlist = true, in create_depthstencil_pipeline()
2282 bool use_rectlist; member
6883 if (extra->use_rectlist) { in radv_pipeline_init_extra()