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Searched refs:use_waterfall_for_divergent_tex_samplers (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/amd/llvm/
Dac_shader_abi.h130 bool use_waterfall_for_divergent_tex_samplers; member
Dac_nir_to_llvm.c4625 … (ctx->abi->use_waterfall_for_divergent_tex_samplers && texture_deref_instr->dest.ssa.divergent)) in tex_fetch_ptrs()
4629 … (ctx->abi->use_waterfall_for_divergent_tex_samplers && sampler_deref_instr->dest.ssa.divergent)) in tex_fetch_ptrs()
/third_party/mesa3d/src/gallium/drivers/radeonsi/
Dsi_shader_llvm.c1056 ctx->abi.use_waterfall_for_divergent_tex_samplers = true; in si_llvm_translate_nir()
/third_party/mesa3d/docs/relnotes/
D22.2.0.rst5028 - ac/llvm: add use_waterfall_for_divergent_tex_samplers option
5029 - radeonsi: enable use_waterfall_for_divergent_tex_samplers