/third_party/vk-gl-cts/modules/gles3/functional/ |
D | es3fShaderFunctionTests.cpp | 44 …t, const char* name, const char* description, bool isVertexCase, bool usesTextures, ShaderEvalFunc… 62 …t, const char* name, const char* description, bool isVertexCase, bool usesTextures, ShaderEvalFunc… in ShaderFunctionCase() argument 65 , m_usesTexture (usesTextures) in ShaderFunctionCase() 103 …t, const char* name, const char* description, bool isVertexCase, bool usesTextures, ShaderEvalFunc… in createStructCase() argument 152 …return new ShaderFunctionCase(context, name, description, isVertexCase, usesTextures, evalFunc, se… in createStructCase() 154 …return new ShaderFunctionCase(context, name, description, isVertexCase, usesTextures, evalFunc, se… in createStructCase()
|
D | es3fShaderStructTests.cpp | 59 …t, const char* name, const char* description, bool isVertexCase, bool usesTextures, ShaderEvalFunc… 77 …t, const char* name, const char* description, bool isVertexCase, bool usesTextures, ShaderEvalFunc… in ShaderStructCase() argument 80 , m_usesTexture (usesTextures) in ShaderStructCase() 118 …t, const char* name, const char* description, bool isVertexCase, bool usesTextures, ShaderEvalFunc… in createStructCase() argument 166 …return new ShaderStructCase(context, name, description, isVertexCase, usesTextures, evalFunc, setu… in createStructCase() 168 …return new ShaderStructCase(context, name, description, isVertexCase, usesTextures, evalFunc, setu… in createStructCase()
|
/third_party/vk-gl-cts/external/openglcts/modules/common/ |
D | glcShaderFunctionTests.cpp | 41 …(Context& context, const char* name, const char* description, bool isVertexCase, bool usesTextures, 62 bool usesTextures, ShaderEvalFunc evalFunc, SetupUniformsFunc setupUniformsFunc, in ShaderFunctionCase() argument 67 , m_usesTexture(usesTextures) in ShaderFunctionCase() 114 glu::GLSLVersion glslVersion, bool isVertexCase, bool usesTextures, in createStructCase() argument 164 …return new ShaderFunctionCase(context, name, description, isVertexCase, usesTextures, evalFunc, se… in createStructCase() 168 …return new ShaderFunctionCase(context, name, description, isVertexCase, usesTextures, evalFunc, se… in createStructCase()
|
D | glcShaderStructTests.cpp | 55 …(Context& context, const char* name, const char* description, bool isVertexCase, bool usesTextures, 76 bool usesTextures, ShaderEvalFunc evalFunc, SetupUniformsFunc setupUniformsFunc, in ShaderStructCase() argument 81 , m_usesTexture(usesTextures) in ShaderStructCase() 128 glu::GLSLVersion glslVersion, bool isVertexCase, bool usesTextures, in createStructCase() argument 174 …return new ShaderStructCase(context, name, description, isVertexCase, usesTextures, evalFunc, setu… in createStructCase() 178 …return new ShaderStructCase(context, name, description, isVertexCase, usesTextures, evalFunc, setu… in createStructCase()
|