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Searched refs:uses_gs_state_outprim (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/radeonsi/
Dsi_shader.h869 bool uses_gs_state_outprim; member
Dsi_state_draw.cpp1195 if (hw_vs->uses_gs_state_outprim) { in si_emit_rasterizer_prim_state()
Dsi_shader.c2585 shader->uses_gs_state_outprim = sscreen->use_ngg && in si_create_shader_variant()