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Searched refs:uses_interpolate_at_centroid (Results 1 – 6 of 6) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/r600/
Dr600_shader.h57 unsigned uses_interpolate_at_centroid; member
Devergreen_state.c3373 if (rshader->input[i].uses_interpolate_at_centroid) { in evergreen_update_ps_state()
Dr600_shader.c7078 ctx->shader->input[input].uses_interpolate_at_centroid = 1; in tgsi_interp_egcm()
/third_party/mesa3d/src/gallium/drivers/r600/sfn/
Dsfn_shader.h105 void set_interpolator(int interp, int interp_loc, bool uses_interpolate_at_centroid);
118 bool uses_interpolate_at_centroid() const {return m_uses_interpolate_at_centroid;} in uses_interpolate_at_centroid() function
Dsfn_shader.cpp158 void ShaderInput::set_interpolator(int interp, int interp_loc, bool uses_interpolate_at_centroid) in set_interpolator() argument
162 m_uses_interpolate_at_centroid = uses_interpolate_at_centroid; in set_interpolator()
1352 io.uses_interpolate_at_centroid = info.uses_interpolate_at_centroid(); in get_shader_info()
/third_party/mesa3d/src/gallium/drivers/r600/sb/
Dsb_bc_parser.cpp176 if (in.uses_interpolate_at_centroid) { in parse_decls()