Home
last modified time | relevance | path

Searched refs:util_make_fragment_passthrough_shader (Results 1 – 6 of 6) sorted by relevance

/third_party/mesa3d/src/gallium/auxiliary/util/
Du_simple_shaders.h100 util_make_fragment_passthrough_shader(struct pipe_context *pipe,
Du_tests.c336 fs = util_make_fragment_passthrough_shader(ctx, TGSI_SEMANTIC_GENERIC, in tgsi_vs_window_space_position()
656 util_make_fragment_passthrough_shader(ctx, TGSI_SEMANTIC_GENERIC, in test_texture_barrier()
Du_simple_shaders.c445 util_make_fragment_passthrough_shader(struct pipe_context *pipe, in util_make_fragment_passthrough_shader() function
Du_blitter.c469 util_make_fragment_passthrough_shader(pipe, TGSI_SEMANTIC_GENERIC, in bind_fs_write_one_cbuf()
1366 util_make_fragment_passthrough_shader(pipe, TGSI_SEMANTIC_GENERIC, in util_blitter_cache_all_shaders()
/third_party/mesa3d/src/gallium/tests/trivial/
Dtri.c226 p->fs = util_make_fragment_passthrough_shader(p->pipe, in init_prog()
/third_party/mesa3d/src/gallium/auxiliary/hud/
Dhud_context.c1673 util_make_fragment_passthrough_shader(pipe, in hud_set_draw_context()