Searched refs:util_make_vertex_passthrough_shader (Results 1 – 9 of 9) sorted by relevance
/third_party/mesa3d/src/gallium/auxiliary/util/ |
D | u_simple_shaders.h | 48 util_make_vertex_passthrough_shader(struct pipe_context *pipe,
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D | u_tests.c | 166 vs = util_make_vertex_passthrough_shader(ctx, 2, vs_attribs, vs_indices, in util_set_passthrough_vertex_shader()
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D | u_simple_shaders.c | 60 util_make_vertex_passthrough_shader(struct pipe_context *pipe, in util_make_vertex_passthrough_shader() function
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D | u_blitter.c | 415 util_make_vertex_passthrough_shader(pipe, 2, semantic_names, in get_vs_passthrough_pos_generic() 432 util_make_vertex_passthrough_shader(pipe, 1, in get_vs_passthrough_pos()
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/third_party/mesa3d/src/gallium/auxiliary/postprocess/ |
D | pp_program.c | 135 p->passvs = util_make_vertex_passthrough_shader(p->pipe, 2, in pp_init_prog()
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/third_party/mesa3d/src/gallium/tests/trivial/ |
D | tri.c | 222 p->vs = util_make_vertex_passthrough_shader(p->pipe, 2, semantic_names, semantic_indexes, FALSE); in init_prog()
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D | quad-tex.c | 279 p->vs = util_make_vertex_passthrough_shader(p->pipe, 2, semantic_names, semantic_indexes, FALSE); in init_prog()
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/third_party/mesa3d/src/mesa/state_tracker/ |
D | st_cb_drawtex.c | 149 util_make_vertex_passthrough_shader(pipe, in lookup_shader()
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D | st_cb_clear.c | 175 st->clear.vs = util_make_vertex_passthrough_shader(st->pipe, 1, in set_vertex_shader()
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