Searched refs:uvBufferAlloc (Results 1 – 2 of 2) sorted by relevance
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/image/ |
D | vktImageSampleDrawnCubeFaceTests.cpp | 298 …de::MovePtr<Allocation> uvBufferAlloc = bindBuffer(vk, device, allocator, *uvBuffer, MemoryReq… in iterate() local 301 deMemcpy(uvBufferAlloc->getHostPtr(), &uvCoordinates[0], uvCoordinates.size() * sizeof (Vertex)); in iterate() 302 flushAlloc(vk, device, *uvBufferAlloc); in iterate()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/image/ |
D | vktImageSampleDrawnCubeFaceTests.cpp | 298 …de::MovePtr<Allocation> uvBufferAlloc = bindBuffer(vk, device, allocator, *uvBuffer, MemoryReq… in iterate() local 301 deMemcpy(uvBufferAlloc->getHostPtr(), &uvCoordinates[0], uvCoordinates.size() * sizeof (Vertex)); in iterate() 302 flushAlloc(vk, device, *uvBufferAlloc); in iterate()
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