Searched refs:uv__saved_screen_state (Results 1 – 1 of 1) sorted by relevance
89 static CONSOLE_SCREEN_BUFFER_INFO uv__saved_screen_state; variable562 pos = uv__saved_screen_state.dwCursorPosition; in uv_tty_line_read_thread()568 if (pos.Y == uv__saved_screen_state.dwSize.Y - 1) in uv_tty_line_read_thread()1117 &uv__saved_screen_state)) { in uv__cancel_read_console()