/third_party/glslang/Test/ |
D | hlsl.comparison.vec.frag | 6 float v01 = 0.0; 13 bool4 r10 = a == v01; 14 bool4 r11 = a != v01; 15 bool4 r12 = a < v01; 16 bool4 r13 = a > v01; 18 bool4 r20 = v01 == a; 19 bool4 r21 = v01 != a; 20 bool4 r22 = v01 < a; 21 bool4 r23 = v01 > a;
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/third_party/glslang/Test/baseResults/ |
D | hlsl.comparison.vec.frag.out | 19 0:6 'v01' ( temp float) 52 0:13 'v01' ( temp float) 59 0:14 'v01' ( temp float) 66 0:15 'v01' ( temp float) 73 0:16 'v01' ( temp float) 79 0:18 'v01' ( temp float) 86 0:19 'v01' ( temp float) 93 0:20 'v01' ( temp float) 100 0:21 'v01' ( temp float) 152 0:6 'v01' ( temp float) [all …]
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/third_party/typescript/tests/baselines/reference/ |
D | mappedTypeModifiers.js | 13 var v01: T; variable 14 var v01: { [P in keyof T]: T[P] }; variable 15 var v01: Pick<T, keyof T>; variable 16 var v01: Pick<Pick<T, keyof T>, keyof T>; variable 107 var v01; variable 108 var v01; variable 109 var v01; variable 110 var v01; variable
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D | mappedTypeModifiers.types | 37 var v01: T; 38 >v01 : T 40 var v01: { [P in keyof T]: T[P] }; 41 >v01 : T 43 var v01: Pick<T, keyof T>; 44 >v01 : T 46 var v01: Pick<Pick<T, keyof T>, keyof T>; 47 >v01 : T
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D | mappedTypeModifiers.symbols | 41 var v01: T; 42 >v01 : Symbol(v01, Decl(mappedTypeModifiers.ts, 11, 3), Decl(mappedTypeModifiers.ts, 12, 3), Decl(m… 45 var v01: { [P in keyof T]: T[P] }; 46 >v01 : Symbol(v01, Decl(mappedTypeModifiers.ts, 11, 3), Decl(mappedTypeModifiers.ts, 12, 3), Decl(m… 52 var v01: Pick<T, keyof T>; 53 >v01 : Symbol(v01, Decl(mappedTypeModifiers.ts, 11, 3), Decl(mappedTypeModifiers.ts, 12, 3), Decl(m… 58 var v01: Pick<Pick<T, keyof T>, keyof T>; 59 >v01 : Symbol(v01, Decl(mappedTypeModifiers.ts, 11, 3), Decl(mappedTypeModifiers.ts, 12, 3), Decl(m…
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/third_party/typescript/tests/cases/conformance/types/mapped/ |
D | mappedTypeModifiers.ts | 15 var v01: T; variable 16 var v01: { [P in keyof T]: T[P] }; variable 17 var v01: Pick<T, keyof T>; variable 18 var v01: Pick<Pick<T, keyof T>, keyof T>; variable
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/third_party/vk-gl-cts/modules/gles2/functional/ |
D | es2fBufferTestUtil.cpp | 346 int v01 = quadNdx*4 + 1; in computeIndices() local 354 indices[quadNdx*6 + 2] = (deUint16)v01; in computeIndices() 357 indices[quadNdx*6 + 4] = (deUint16)v01; in computeIndices() 385 Vec4 v01 = fetchVtxColor(inPtr, quadNdx*4 + 2); in renderQuadGridReference() local 398 const Vec4& t1 = tri ? v01 : v10; in renderQuadGridReference() 399 const Vec4& t2 = tri ? v10 : v01; in renderQuadGridReference()
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/third_party/musl/porting/liteos_a/kernel/src/math/ |
D | j0.c | 154 v01 = 1.27304834834123699328e-02, /* 0x3F8A1270, 0x91C9C71A */ variable 184 v = 1.0+z*(v01+z*(v02+z*(v03+z*v04))); in y0()
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D | j0f.c | 99 v01 = 1.2730483897e-02, /* 0x3c509385 */ variable 124 v = 1+z*(v01+z*(v02+z*(v03+z*v04))); in y0f()
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/third_party/musl/src/math/ |
D | j0.c | 154 v01 = 1.27304834834123699328e-02, /* 0x3F8A1270, 0x91C9C71A */ variable 184 v = 1.0+z*(v01+z*(v02+z*(v03+z*v04))); in y0()
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D | j0f.c | 99 v01 = 1.2730483897e-02, /* 0x3c509385 */ variable 124 v = 1+z*(v01+z*(v02+z*(v03+z*v04))); in y0f()
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/third_party/vk-gl-cts/modules/glshared/ |
D | glsBufferTestUtil.cpp | 507 int v01 = quadNdx*4 + 1; in computeIndices() local 515 indices[quadNdx*6 + 2] = (deUint16)v01; in computeIndices() 518 indices[quadNdx*6 + 4] = (deUint16)v01; in computeIndices() 546 Vec4 v01 = fetchVtxColor(inPtr, quadNdx*4 + 2); in renderQuadGridReference() local 559 const Vec4& t1 = tri ? v01 : v10; in renderQuadGridReference() 560 const Vec4& t2 = tri ? v10 : v01; in renderQuadGridReference()
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D | glsShaderRenderCase.cpp | 224 int v01 = (y * stride) + x + 1; in QuadGrid() local 231 m_indices[baseNdx + 2] = (deUint16)v01; in QuadGrid() 234 m_indices[baseNdx + 4] = (deUint16)v01; in QuadGrid() 687 int v01 = (y * stride) + x + 1; in computeVertexReference() local 691 Vec4 c01 = colors[v01]; in computeVertexReference()
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/third_party/skia/src/pathops/ |
D | SkPathOpsQuad.h | 34 SkDVector v01 = fPts[0] - fPts[1]; in controlsInside() local 37 return v02.dot(v01) > 0 && v02.dot(v12) > 0; in controlsInside()
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D | SkPathOpsCubic.h | 33 SkDVector v01 = fPts[0] - fPts[1]; in controlsInside() local 38 return v03.dot(v01) > 0 && v03.dot(v02) > 0 && v03.dot(v13) > 0 && v03.dot(v23) > 0; in controlsInside()
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/third_party/flutter/skia/src/pathops/ |
D | SkPathOpsQuad.h | 34 SkDVector v01 = fPts[0] - fPts[1]; in controlsInside() local 37 return v02.dot(v01) > 0 && v02.dot(v12) > 0; in controlsInside()
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D | SkPathOpsCubic.h | 33 SkDVector v01 = fPts[0] - fPts[1]; in controlsInside() local 38 return v03.dot(v01) > 0 && v03.dot(v02) > 0 && v03.dot(v13) > 0 && v03.dot(v23) > 0; in controlsInside()
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
D | glcShaderRenderCase.cpp | 281 int v01 = (y * stride) + x + 1; in QuadGrid() local 288 m_indices[baseNdx + 2] = static_cast<deUint16>(v01); in QuadGrid() 291 m_indices[baseNdx + 4] = static_cast<deUint16>(v01); in QuadGrid() 759 int v01 = (y * stride) + x + 1; in computeVertexReference() local 763 Vec4 c01 = colors[v01]; in computeVertexReference()
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/third_party/mesa3d/src/gallium/auxiliary/gallivm/ |
D | lp_bld_format_s3tc.c | 1217 LLVMValueRef v01) in lp_build_lerp23_single() argument 1243 v01 = lp_build_interleave2(gallivm, i32_type, v01, v01, 0); in lp_build_lerp23_single() 1244 v01 = LLVMBuildBitCast(builder, v01, bld->vec_type, ""); in lp_build_lerp23_single() 1246 lp_build_unpack2(gallivm, type, i16_type, v01, &v0, &v1); in lp_build_lerp23_single() 1255 return lp_build_add(bld, res, v01); in lp_build_lerp23_single() 1366 LLVMValueRef v01, v0, v1, vhalf; in s3tc_decode_block_dxt1() local 1373 v01 = lp_build_interleave2(gallivm, type32, color01, color01, 0); in s3tc_decode_block_dxt1() 1374 v01 = LLVMBuildBitCast(builder, v01, bld8.vec_type, ""); in s3tc_decode_block_dxt1() 1375 lp_build_unpack2(gallivm, type8, type16, v01, &v0, &v1); in s3tc_decode_block_dxt1()
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D | lp_bld_sample.c | 2256 LLVMValueRef *v01, in lp_build_reduce_filter() argument 2263 out[chan] = lp_build_sample_min(bld, x, v00[chan], v01[chan]); in lp_build_reduce_filter() 2267 out[chan] = lp_build_sample_max(bld, x, v00[chan], v01[chan]); in lp_build_reduce_filter() 2272 out[chan] = lp_build_lerp(bld, x, v00[chan], v01[chan], flags); in lp_build_reduce_filter() 2285 LLVMValueRef *v01, in lp_build_reduce_filter_2d() argument 2294 out[chan] = lp_build_sample_min_2d(bld, x, y, v00[chan], v01[chan], v10[chan], v11[chan]); in lp_build_reduce_filter_2d() 2298 out[chan] = lp_build_sample_max_2d(bld, x, y, v00[chan], v01[chan], v10[chan], v11[chan]); in lp_build_reduce_filter_2d() 2303 out[chan] = lp_build_lerp_2d(bld, x, y, v00[chan], v01[chan], v10[chan], v11[chan], flags); in lp_build_reduce_filter_2d()
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D | lp_bld_sample.h | 779 LLVMValueRef *v01, 789 LLVMValueRef *v01,
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D | lp_bld_arit.h | 150 LLVMValueRef v01,
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/third_party/skia/third_party/externals/libwebp/src/dsp/ |
D | enc_sse2.c | 242 static void FTransformPass2_SSE2(const __m128i* const v01, in FTransformPass2_SSE2() argument 257 const __m128i a32 = _mm_sub_epi16(*v01, *v32); in FTransformPass2_SSE2() 279 const __m128i a01 = _mm_add_epi16(*v01, *v32); in FTransformPass2_SSE2() 330 __m128i v01, v32; in FTransform_SSE2() local 333 FTransformPass1_SSE2(&row01, &row23, &v01, &v32); in FTransform_SSE2() 336 FTransformPass2_SSE2(&v01, &v32, out); in FTransform_SSE2()
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/third_party/flutter/skia/third_party/externals/libwebp/src/dsp/ |
D | enc_sse2.c | 242 static void FTransformPass2_SSE2(const __m128i* const v01, in FTransformPass2_SSE2() argument 257 const __m128i a32 = _mm_sub_epi16(*v01, *v32); in FTransformPass2_SSE2() 279 const __m128i a01 = _mm_add_epi16(*v01, *v32); in FTransformPass2_SSE2() 330 __m128i v01, v32; in FTransform_SSE2() local 333 FTransformPass1_SSE2(&row01, &row23, &v01, &v32); in FTransform_SSE2() 336 FTransformPass2_SSE2(&v01, &v32, out); in FTransform_SSE2()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRender.cpp | 259 int v01 = (y * stride) + x + 1; in QuadGrid() local 266 m_indices[baseNdx + 2] = (deUint16)v01; in QuadGrid() 269 m_indices[baseNdx + 4] = (deUint16)v01; in QuadGrid() 2441 const int v01 = (y * stride) + x + 1; in computeVertexReference() local 2445 const tcu::Vec4 c01 = colors[v01]; in computeVertexReference()
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