/third_party/mesa3d/src/broadcom/vulkan/ |
D | v3dv_formats.c | 35 const struct v3dv_format *vf = v3dv_X(device, get_format)(f); in v3dv_get_format_swizzle() 120 const struct v3dv_format *format = v3dv_X(device, get_format)(vk_format); in v3dv_get_compatible_tfu_format() 121 assert(v3dv_X(device, tfu_supports_tex_format)(format->tex_type)); in v3dv_get_compatible_tfu_format() 173 if (v3dv_X(pdevice, format_supports_blending)(v3dv_format)) in image_format_features() 263 const struct v3dv_format *v3dv_format = v3dv_X(device, get_format)(vk_format); in v3dv_buffer_format_supports_features() 284 const struct v3dv_format *v3dv_format = v3dv_X(pdevice, get_format)(format); in v3dv_GetPhysicalDeviceFormatProperties2() 370 const struct v3dv_format *v3dv_format = v3dv_X(physical_device, get_format)(info->format); in get_image_format_properties()
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D | v3dv_image.c | 321 v3dv_X(device, get_format)(pCreateInfo->format); in create_image() 541 iview->format = v3dv_X(device, get_format)(format); in create_image_view() 546 v3dv_X(device, get_internal_depth_type)(iview->vk.view_format); in create_image_view() 548 v3dv_X(device, get_internal_type_bpp_for_output_format) in create_image_view() 559 v3dv_X(device, pack_texture_shader_state)(device, iview); in create_image_view() 630 view->format = v3dv_X(device, get_format)(view->vk_format); in v3dv_CreateBufferView() 632 v3dv_X(device, get_internal_type_bpp_for_output_format) in v3dv_CreateBufferView() 637 v3dv_X(device, pack_texture_shader_state_from_buffer_view)(device, view); in v3dv_CreateBufferView()
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D | v3dv_cmd_buffer.c | 490 v3dv_X(job->device, job_emit_binning_prolog)(job, tiling, layers); in v3dv_job_start_frame() 510 v3dv_X(cmd_buffer->device, cmd_buffer_emit_render_pass_rcl)(cmd_buffer); in cmd_buffer_end_render_pass_frame() 512 v3dv_X(cmd_buffer->device, job_emit_binning_flush)(cmd_buffer->state.job); in cmd_buffer_end_render_pass_frame() 610 v3dv_X(cmd_buffer->device, cmd_buffer_end_render_pass_secondary)(cmd_buffer); in v3dv_cmd_buffer_finish_job() 1107 v3dv_X(cmd_buffer->device, get_format)(attachment->desc.format); in cmd_buffer_state_set_attachment_clear_color() 1109 v3dv_X(cmd_buffer->device, get_internal_type_bpp_for_output_format) in cmd_buffer_state_set_attachment_clear_color() 1117 v3dv_X(cmd_buffer->device, get_hw_clear_color) in cmd_buffer_state_set_attachment_clear_color() 1438 v3dv_X(job->device, framebuffer_compute_internal_bpp_msaa) in cmd_buffer_subpass_create_job() 1737 v3dv_X(primary->device, cmd_buffer_execute_inside_pass) in v3dv_CmdExecuteCommands() 2062 v3dv_X(cmd_buffer->device, job_emit_clip_window) in emit_scissor() [all …]
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D | v3dv_descriptor_set.c | 44 uint32_t bo_size = v3dv_X(device, descriptor_bo_size)(binding_layout->type); in descriptor_bo_map() 136 v3dv_X(device, descriptor_bo_size)(binding_layout->type) > 0); in v3dv_descriptor_map_get_descriptor_bo() 146 array_index * v3dv_X(device, descriptor_bo_size)(binding_layout->type), in v3dv_descriptor_map_get_descriptor_bo() 225 reloc.offset += v3dv_X(device, combined_image_sampler_sampler_state_offset)(); in v3dv_descriptor_map_get_sampler_state() 282 reloc.offset += v3dv_X(device, combined_image_sampler_texture_state_offset)(); in v3dv_descriptor_map_get_texture_shader_state() 456 bo_size += v3dv_X(device, descriptor_bo_size)(pCreateInfo->pPoolSizes[i].type) * in v3dv_CreateDescriptorPool() 745 v3dv_X(device, descriptor_bo_size)(set_layout->binding[binding_number].type) * in v3dv_CreateDescriptorSetLayout() 900 v3dv_X(device, combined_image_sampler_sampler_state_offset)() : 0; in descriptor_set_create() 990 memcpy(dst_map, src_map, v3dv_X(device, descriptor_bo_size)(src_binding_layout->type)); in descriptor_bo_copy() 1035 desc_map += v3dv_X(device, combined_image_sampler_sampler_state_offset)(); in write_image_descriptor() [all …]
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D | v3dv_pass.c | 39 const struct v3dv_format *format = v3dv_X(device, get_format)(att->desc.format); in set_try_tlb_resolve() 40 att->try_tlb_resolve = v3dv_X(device, format_supports_tlb_resolve)(format); in set_try_tlb_resolve() 333 const struct v3dv_format *format = v3dv_X(device, get_format)(desc->format); in subpass_get_granularity() 335 v3dv_X(device, get_internal_type_bpp_for_output_format) in subpass_get_granularity()
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D | v3dv_meta_copy.c | 388 v3dv_X(cmd_buffer->device, get_internal_type_bpp_for_image_aspects) in copy_image_to_buffer_tlb() 414 v3dv_X(job->device, meta_framebuffer_init)(&framebuffer, fb_format, in copy_image_to_buffer_tlb() 417 v3dv_X(job->device, job_emit_binning_flush)(job); in copy_image_to_buffer_tlb() 418 v3dv_X(job->device, meta_emit_copy_image_to_buffer_rcl) in copy_image_to_buffer_tlb() 875 v3dv_X(cmd_buffer->device, meta_emit_tfu_job)( in copy_image_tfu() 919 v3dv_X(cmd_buffer->device, get_internal_type_bpp_for_image_aspects) in copy_image_tlb() 955 v3dv_X(job->device, meta_framebuffer_init)(&framebuffer, fb_format, in copy_image_tlb() 958 v3dv_X(job->device, job_emit_binning_flush)(job); in copy_image_tlb() 959 v3dv_X(job->device, meta_emit_copy_image_rcl)(job, dst, src, &framebuffer, region); in copy_image_tlb() 1101 const struct v3dv_format *f = v3dv_X(cmd_buffer->device, get_format)(format); in copy_image_blit() [all …]
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D | v3dv_meta_clear.c | 48 v3dv_X(device, get_hw_clear_color)(color, internal_type, internal_size, in get_hw_clear_color() 74 v3dv_X(cmd_buffer->device, get_internal_type_bpp_for_image_aspects) in clear_image_tlb() 127 v3dv_X(job->device, meta_framebuffer_init)(&framebuffer, fb_format, in clear_image_tlb() 131 v3dv_X(job->device, job_emit_binning_flush)(job); in clear_image_tlb() 138 v3dv_X(job->device, meta_emit_clear_image_rcl) in clear_image_tlb()
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D | v3dv_device.c | 1566 (UINT32_MAX / v3dv_X(pdevice, max_descriptor_bo_size)()); in v3dv_GetPhysicalDeviceProperties2() 1999 v3dv_X(device, device_check_prepacked_sizes)(); in v3dv_CreateDevice() 2819 v3dv_X(device, pack_sampler_state)(sampler, pCreateInfo, bc_info); in v3dv_CreateSampler()
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D | v3dv_private.h | 2350 #define v3dv_X(device, thing) ({ \ macro
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D | v3dv_queue.c | 1039 v3dv_X(device, job_emit_noop)(queue->noop_job); in queue_create_noop_job()
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D | v3dv_pipeline.c | 2991 v3dv_X(device, pipeline_pack_state)(pipeline, cb_info, ds_info, in pipeline_init() 3018 v3dv_X(device, pipeline_pack_compile_state)(pipeline, vi_info, vd_info); in pipeline_init()
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