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/third_party/mesa3d/src/gallium/auxiliary/vl/
Dvl_compositor.c443 struct vertex4f v_one = { 1.0f, 1.0f, 1.0f, 1.0f }; in vl_compositor_clear_layers() local
459 s->layers[i].colors[j] = v_one; in vl_compositor_clear_layers()