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Searched refs:v_q (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/Shader/
DPixelPipeline.cpp1251 Float4 v_q = v * rq; in sampleTexture() local
1254 …c = SamplerCore(constants, state.sampler[stage]).sampleTexture(texture, u_q, v_q, w_q, q, q, dsx, … in sampleTexture()
/third_party/chromium/patch/
D0003-ohos-1115.patch199208 z7@;O<FPbVuWGuJTl$J93l(kv93poR%Ns#{?N~!v_q&`~UEfV^)k#4$jZZ(pc@$0pv