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Searched refs:valid_bits (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/imagination/rogue/
Drogue_util.h166 static inline bool rogue_check_bitset(uint64_t input, uint64_t valid_bits) in rogue_check_bitset() argument
168 input &= ~valid_bits; in rogue_check_bitset()
/third_party/vk-gl-cts/external/openglcts/modules/gl/
Dgl4cDirectStateAccessBuffersTests.cpp4611 glw::GLuint valid_bits = GL_DYNAMIC_STORAGE_BIT | GL_MAP_READ_BIT | GL_MAP_WRITE_BIT | in TestErrorsOfNamedBufferStorage() local
4616 valid_bits |= GL_SPARSE_STORAGE_BIT_ARB; in TestErrorsOfNamedBufferStorage()
4622 valid_bits |= GL_PER_GPU_STORAGE_BIT_NV; in TestErrorsOfNamedBufferStorage()
4627 valid_bits |= GL_EXTERNAL_STORAGE_BIT_NVX; in TestErrorsOfNamedBufferStorage()
4630 glw::GLuint invalid_bits = ~valid_bits; in TestErrorsOfNamedBufferStorage()