Searched refs:validateColor (Results 1 – 6 of 6) sorted by relevance
/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
D | gl4cShaderViewportLayerArrayTests.cpp | 260 bool ShaderViewportLayerArrayUtils::validateColor(tcu::Vec4 renderedColor, tcu::Vec4 referenceColor) in validateColor() function in gl4cts::ShaderViewportLayerArrayUtils 416 bool validationResult = ShaderViewportLayerArrayUtils::validateColor( in iterate() 516 …ShaderViewportLayerArrayUtils::validateColor(tcu::Vec4(rgba[0], rgba[1], rgba[2], rgba[3]), render… in iterate()
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D | gl4cShaderAtomicCounterOpsTests.cpp | 453 bool ShaderAtomicCounterOpsTestBase::validateColor(tcu::Vec4 testedColor, tcu::Vec4 desiredColor) in validateColor() function in gl4cts::ShaderAtomicCounterOpsTestBase 497 if (!validateColor(color, ignoredColor)) in validateScreenPixels() 500 if (!validateColor(color, desiredColor)) in validateScreenPixels()
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D | gl4cShaderBallotTests.cpp | 413 if (!ShaderBallotBaseTestCase::validateColor(color, ignoredColor)) in validateScreenPixels() 416 if (!ShaderBallotBaseTestCase::validateColor(color, desiredColor)) in validateScreenPixels() 451 bool ShaderBallotBaseTestCase::validateColor(tcu::Vec4 testedColor, tcu::Vec4 desiredColor) in validateColor() function in gl4cts::ShaderBallotBaseTestCase
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D | gl4cShaderBallotTests.hpp | 98 static bool validateColor(tcu::Vec4 testedColor, tcu::Vec4 desiredColor);
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D | gl4cShaderViewportLayerArrayTests.hpp | 102 static bool validateColor(tcu::Vec4 testedColor, tcu::Vec4 desiredColor);
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D | gl4cShaderAtomicCounterOpsTests.hpp | 284 bool validateColor(tcu::Vec4 testedColor, tcu::Vec4 desiredColor);
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