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Searched refs:validateColor (Results 1 – 6 of 6) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/gl/
Dgl4cShaderViewportLayerArrayTests.cpp260 bool ShaderViewportLayerArrayUtils::validateColor(tcu::Vec4 renderedColor, tcu::Vec4 referenceColor) in validateColor() function in gl4cts::ShaderViewportLayerArrayUtils
416 bool validationResult = ShaderViewportLayerArrayUtils::validateColor( in iterate()
516 …ShaderViewportLayerArrayUtils::validateColor(tcu::Vec4(rgba[0], rgba[1], rgba[2], rgba[3]), render… in iterate()
Dgl4cShaderAtomicCounterOpsTests.cpp453 bool ShaderAtomicCounterOpsTestBase::validateColor(tcu::Vec4 testedColor, tcu::Vec4 desiredColor) in validateColor() function in gl4cts::ShaderAtomicCounterOpsTestBase
497 if (!validateColor(color, ignoredColor)) in validateScreenPixels()
500 if (!validateColor(color, desiredColor)) in validateScreenPixels()
Dgl4cShaderBallotTests.cpp413 if (!ShaderBallotBaseTestCase::validateColor(color, ignoredColor)) in validateScreenPixels()
416 if (!ShaderBallotBaseTestCase::validateColor(color, desiredColor)) in validateScreenPixels()
451 bool ShaderBallotBaseTestCase::validateColor(tcu::Vec4 testedColor, tcu::Vec4 desiredColor) in validateColor() function in gl4cts::ShaderBallotBaseTestCase
Dgl4cShaderBallotTests.hpp98 static bool validateColor(tcu::Vec4 testedColor, tcu::Vec4 desiredColor);
Dgl4cShaderViewportLayerArrayTests.hpp102 static bool validateColor(tcu::Vec4 testedColor, tcu::Vec4 desiredColor);
Dgl4cShaderAtomicCounterOpsTests.hpp284 bool validateColor(tcu::Vec4 testedColor, tcu::Vec4 desiredColor);