Searched refs:validate_array_and_format (Results 1 – 1 of 1) sorted by relevance
/third_party/mesa3d/src/mesa/main/ |
D | varray.c | 877 validate_array_and_format(struct gl_context *ctx, const char *func, in validate_array_and_format() function 1008 if (!validate_array_and_format(ctx, "glVertexPointer", in _mesa_VertexPointer() 1043 if (!validate_array_and_format(ctx, "glVertexArrayVertexOffsetEXT", in _mesa_VertexArrayVertexOffsetEXT() 1080 if (!validate_array_and_format(ctx, "glNormalPointer", in _mesa_NormalPointer() 1115 if (!validate_array_and_format(ctx, "glNormalPointer", in _mesa_VertexArrayNormalOffsetEXT() 1157 if (!validate_array_and_format(ctx, "glColorPointer", in _mesa_ColorPointer() 1195 if (!validate_array_and_format(ctx, "glVertexArrayColorOffsetEXT", in _mesa_VertexArrayColorOffsetEXT() 1227 if (!validate_array_and_format(ctx, "glFogCoordPointer", in _mesa_FogCoordPointer() 1257 if (!validate_array_and_format(ctx, "glVertexArrayFogCoordOffsetEXT", in _mesa_VertexArrayFogCoordOffsetEXT() 1290 if (!validate_array_and_format(ctx, "glIndexPointer", in _mesa_IndexPointer() [all …]
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