Searched refs:var_frag (Results 1 – 1 of 1) sorted by relevance
1245 const ir_variable *var_frag; in validate_invariant_builtins() local1262 var_frag = frag->symbols->get_variable("gl_FragCoord"); in validate_invariant_builtins()1263 if (var_frag && var_frag->data.invariant) { in validate_invariant_builtins()1269 var_frag->name, var_vert->name); in validate_invariant_builtins()1274 var_frag = frag->symbols->get_variable("gl_PointCoord"); in validate_invariant_builtins()1275 if (var_frag && var_frag->data.invariant) { in validate_invariant_builtins()1281 var_frag->name, var_vert->name); in validate_invariant_builtins()1286 var_frag = frag->symbols->get_variable("gl_FrontFacing"); in validate_invariant_builtins()1287 if (var_frag && var_frag->data.invariant) { in validate_invariant_builtins()1290 var_frag->name); in validate_invariant_builtins()