Searched refs:variants_max_count (Results 1 – 2 of 2) sorted by relevance
2823 if (sel->variants_count == sel->variants_max_count) { in si_shader_select_with_key()2824 sel->variants_max_count += 2; in si_shader_select_with_key()2826 realloc(sel->variants, sel->variants_max_count * sizeof(struct si_shader*)); in si_shader_select_with_key()2828 realloc(sel->keys, sel->variants_max_count * sizeof(union si_shader_key)); in si_shader_select_with_key()3163 sel->variants_max_count = 2; in si_create_shader_selector()3165 realloc(NULL, sel->variants_max_count * sizeof(union si_shader_key)); in si_create_shader_selector()3167 realloc(NULL, sel->variants_max_count * sizeof(struct si_shader *)); in si_create_shader_selector()
499 unsigned variants_max_count; member