Searched refs:vbo_save_vertex_list (Results 1 – 7 of 7) sorted by relevance
/third_party/mesa3d/src/mesa/vbo/ |
D | vbo_save_draw.c | 99 const struct vbo_save_vertex_list *node) in playback_copy_to_current() 137 const struct vbo_save_vertex_list *node) in bind_vertex_list() 146 const struct vbo_save_vertex_list *list) in loopback_vertex_list() 163 const struct vbo_save_vertex_list *node = in vbo_save_playback_vertex_list_loopback() 164 (const struct vbo_save_vertex_list *) data; in vbo_save_playback_vertex_list_loopback() 189 const struct vbo_save_vertex_list *node, in vbo_save_playback_vertex_list_gallium() 301 const struct vbo_save_vertex_list *node = in vbo_save_playback_vertex_list() 302 (const struct vbo_save_vertex_list *) data; in vbo_save_playback_vertex_list()
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D | vbo_save.h | 56 struct vbo_save_vertex_list { struct 105 _vbo_save_get_stride(const struct vbo_save_vertex_list *node) in _vbo_save_get_stride() argument 136 const struct vbo_save_vertex_list* node,
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D | vbo_save_loopback.c | 149 const struct vbo_save_vertex_list* node, in _vbo_loopback_vertex_list()
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D | vbo_save_api.c | 150 const struct vbo_save_vertex_list *node, in copy_vertices() 248 struct vbo_save_vertex_list *node) in convert_line_loop_to_strip() 515 struct vbo_save_vertex_list *node; in compile_vertex_list() 520 node = (struct vbo_save_vertex_list *) in compile_vertex_list()
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/third_party/mesa3d/docs/relnotes/ |
D | 21.3.4.rst | 169 - mesa: free vbo_save_vertex_list store prims
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D | 22.0.0.rst | 2810 - mesa: remove PADDING_64BIT by adding the dlist header into vbo_save_vertex_list 2812 - vbo: use int16_t for vbo_save_vertex_list::gallium::private_refcount 2813 - vbo: restructure vbo_save_vertex_list to get more cache hits 4092 - mesa: free vbo_save_vertex_list store prims
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/third_party/mesa3d/src/mesa/main/ |
D | dlist.c | 740 vbo_destroy_vertex_list(struct gl_context *ctx, struct vbo_save_vertex_list *node) in vbo_destroy_vertex_list() 766 vbo_print_vertex_list(struct gl_context *ctx, struct vbo_save_vertex_list *node, OpCode op, FILE *f) in vbo_print_vertex_list() 1325 vbo_destroy_vertex_list(ctx, (struct vbo_save_vertex_list *) &n[0]); in _mesa_delete_list() 1552 sizeof(struct vbo_save_vertex_list) - sizeof(Node), in _mesa_dlist_alloc_vertex_list() 1558 memset(n + 1, 0, sizeof(struct vbo_save_vertex_list) - sizeof(Node)); in _mesa_dlist_alloc_vertex_list() 14284 vbo_print_vertex_list(ctx, (struct vbo_save_vertex_list *) &n[0], opcode, f); in print_list()
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