Searched refs:vbos (Results 1 – 6 of 6) sorted by relevance
414 const std::vector<GLuint> &vbos, in CycleVertexBufferThenDraw() argument419 GLuint vbo = vbos[*currentVBO]; in CycleVertexBufferThenDraw()423 *currentVBO = (*currentVBO + 1) % vbos.size(); in CycleVertexBufferThenDraw()
543 const GLbitfield vbos = vao->VertexAttribBufferMask; in _mesa_update_vao_derived_arrays() local547 vao->_EffEnabledVBO = _mesa_vao_enable_to_vp_inputs(mode, enabled & vbos); in _mesa_update_vao_derived_arrays()587 GLbitfield scanmask = mask & vbos & ~bound; in _mesa_update_vao_derived_arrays()722 GLbitfield scanmask = mask & ~vbos & ~bound; in _mesa_update_vao_derived_arrays()
250 GST_GL_EXT_BEGIN (vbos,
281 GenBuffers(N, vbos);286 BindBuffer(target, vbos[i]);
3804 - zink: flag pipeline for change more often when vbos change without dynamic state