/third_party/skia/src/core/ |
D | SkPath_serial.cpp | 105 int32_t vbs = fPathRef->countVerbs(); in writeToMemory() local 111 size = safe.add(size, safe.mul(vbs, sizeof(uint8_t))); in writeToMemory() 124 buffer.write32(vbs); in writeToMemory() 127 buffer.write(fPathRef->verbsBegin(), vbs * sizeof(uint8_t)); in writeToMemory() 220 int32_t pts, cnx, vbs; in readFromMemory_EQ4Or5() local 221 if (!buffer.readS32(&pts) || !buffer.readS32(&cnx) || !buffer.readS32(&vbs)) { in readFromMemory_EQ4Or5() 227 const uint8_t* verbs = buffer.skipCount<uint8_t>(vbs); in readFromMemory_EQ4Or5() 246 verbs += vbs - 1; in readFromMemory_EQ4Or5() 253 for (int i = 0; i < vbs; ++i) { in readFromMemory_EQ4Or5()
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D | SkPath.cpp | 3397 SkPathVerbAnalysis sk_path_analyze_verbs(const uint8_t vbs[], int verbCount) { in sk_path_analyze_verbs() argument 3403 switch ((SkPathVerb)vbs[i]) { in sk_path_analyze_verbs() 3443 const uint8_t vbs[], int verbCount, in Make() argument 3450 const auto info = sk_path_analyze_verbs(vbs, verbCount); in Make() 3457 SkTDArray<uint8_t>(vbs, verbCount), in Make()
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/third_party/flutter/skia/src/core/ |
D | SkPath_serial.cpp | 102 int32_t vbs = fPathRef->countVerbs(); in writeToMemory() local 108 size = safe.add(size, safe.mul(vbs, sizeof(uint8_t))); in writeToMemory() 121 buffer.write32(vbs); in writeToMemory() 124 buffer.write(fPathRef->verbsMemBegin(), vbs * sizeof(uint8_t)); in writeToMemory() 213 int32_t pts, cnx, vbs; in readFromMemory_EQ4() local 214 if (!buffer.readS32(&pts) || !buffer.readS32(&cnx) || !buffer.readS32(&vbs)) { in readFromMemory_EQ4() 220 const uint8_t* verbs = buffer.skipCount<uint8_t>(vbs); in readFromMemory_EQ4() 240 for (int i = vbs - 1; i >= 0; --i) { in readFromMemory_EQ4()
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/third_party/skia/tests/ |
D | PathBuilderTest.cpp | 235 uint8_t vbs[N]; in DEF_TEST() local 241 pts[0] = {0, 0}; vbs[0] = (uint8_t)SkPathVerb::kMove; in DEF_TEST() 246 pts[i] = {x, y}; vbs[i] = (uint8_t)SkPathVerb::kLine; in DEF_TEST() 249 auto p1 = SkPath::Make(pts, N, vbs, N, nullptr, 0, p0.getFillType()); in DEF_TEST()
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/third_party/gstreamer/gstplugins_good/ext/flac/ |
D | gstflacdec.c | 381 gboolean vbs; in gst_flac_dec_scan_got_frame() local 390 vbs = ! !(data[1] & 1); /* variable blocksize */ in gst_flac_dec_scan_got_frame() 398 "got sync, vbs=%d,bs=%x,sr=%x,ca=%x,ss=%x,pb=%x", vbs, bs, sr, ca, ss, in gst_flac_dec_scan_got_frame()
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/third_party/mesa3d/src/intel/tools/ |
D | aubinator_viewer_decoder.cpp | 357 struct intel_group *vbs = intel_spec_find_struct(ctx->spec, "VERTEX_BUFFER_STATE"); in handle_3dstate_vertex_buffers() local 368 if (iter.struct_desc != vbs) in handle_3dstate_vertex_buffers() 374 intel_field_iterator_init(&vbs_iter, vbs, &iter.p[iter.start_bit / 32], 0, false); in handle_3dstate_vertex_buffers()
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/third_party/mesa3d/src/gallium/drivers/d3d12/ |
D | d3d12_context.h | 189 struct pipe_vertex_buffer vbs[PIPE_MAX_ATTRIBS]; member
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D | d3d12_draw.cpp | 852 ctx->transform_state_vars[0] = ctx->vbs[0].stride; in update_draw_auto() 853 ctx->transform_state_vars[1] = ctx->vbs[0].buffer_offset - so_arg->buffer_offset; in update_draw_auto() 1107 if (ctx->vbs[i].buffer.resource) { in d3d12_draw_vbo() 1108 struct d3d12_resource *res = d3d12_resource(ctx->vbs[i].buffer.resource); in d3d12_draw_vbo()
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D | d3d12_context.cpp | 1281 util_set_vertex_buffers_count(ctx->vbs, &ctx->num_vbs, in d3d12_set_vertex_buffers() 1287 const struct pipe_vertex_buffer* buf = ctx->vbs + i; in d3d12_set_vertex_buffers() 2175 struct pipe_vertex_buffer *buf = &ctx->vbs[i]; in d3d12_rebind_buffer()
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D | d3d12_blit.cpp | 561 util_blitter_save_vertex_buffer_slot(ctx->blitter, ctx->vbs); in util_blit_save_state()
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/third_party/mesa3d/docs/relnotes/ |
D | 21.1.2.rst | 139 - aux/vbuf: prevent uint underflow and assert if no vbs are dirty
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D | 19.1.0.rst | 2559 - iris: some draw info, vbs, sample mask
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D | 21.3.0.rst | 1070 - turnip: fix vbs emission when there are holes in bindings
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D | 21.2.0.rst | 3865 - aux/vbuf: prevent uint underflow and assert if no vbs are dirty
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/third_party/mesa3d/src/intel/common/ |
D | intel_batch_decoder.c | 477 struct intel_group *vbs = intel_spec_find_struct(ctx->spec, "VERTEX_BUFFER_STATE"); in handle_3dstate_vertex_buffers() local 488 if (iter.struct_desc != vbs) in handle_3dstate_vertex_buffers() 492 intel_field_iterator_init(&vbs_iter, vbs, &iter.p[iter.start_bit / 32], 0, false); in handle_3dstate_vertex_buffers()
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