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Searched refs:vertex_buffer (Results 1 – 25 of 96) sorted by relevance

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/third_party/mesa3d/src/gallium/drivers/softpipe/
Dsp_prim_vbuf.c67 void *vertex_buffer; member
96 align_free(cvbr->vertex_buffer); in sp_vbuf_allocate_vertices()
97 cvbr->vertex_buffer = align_malloc(size, 16); in sp_vbuf_allocate_vertices()
104 return cvbr->vertex_buffer != NULL; in sp_vbuf_allocate_vertices()
119 return cvbr->vertex_buffer; in sp_vbuf_map_vertices()
148 static inline cptrf4 get_vert( const void *vertex_buffer, in get_vert() argument
152 return (cptrf4)((char *)vertex_buffer + index * stride); in get_vert()
165 const void *vertex_buffer = cvbr->vertex_buffer; in sp_vbuf_draw_elements() local
174 get_vert(vertex_buffer, indices[i-0], stride) ); in sp_vbuf_draw_elements()
181 get_vert(vertex_buffer, indices[i-1], stride), in sp_vbuf_draw_elements()
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Dsp_draw_arrays.c97 const void *buf = sp->vertex_buffer[i].is_user_buffer ? in softpipe_draw_vbo()
98 sp->vertex_buffer[i].buffer.user : NULL; in softpipe_draw_vbo()
101 if (!sp->vertex_buffer[i].buffer.resource) { in softpipe_draw_vbo()
104 buf = softpipe_resource_data(sp->vertex_buffer[i].buffer.resource); in softpipe_draw_vbo()
105 size = sp->vertex_buffer[i].buffer.resource->width0; in softpipe_draw_vbo()
/third_party/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_setup_vbuf.c89 align_free(setup->vertex_buffer); in lp_setup_allocate_vertices()
90 setup->vertex_buffer = align_malloc(size, 16); in lp_setup_allocate_vertices()
97 return setup->vertex_buffer != NULL; in lp_setup_allocate_vertices()
110 return setup->vertex_buffer; in lp_setup_map_vertices()
138 static inline const_float4_ptr get_vert( const void *vertex_buffer, in get_vert() argument
142 return (const_float4_ptr)((char *)vertex_buffer + index * stride); in get_vert()
169 const void *vertex_buffer = setup->vertex_buffer; in lp_setup_draw_elements() local
185 get_vert(vertex_buffer, indices[i-0], stride) ); in lp_setup_draw_elements()
192 get_vert(vertex_buffer, indices[i-1], stride), in lp_setup_draw_elements()
193 get_vert(vertex_buffer, indices[i-0], stride) ); in lp_setup_draw_elements()
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Dlp_draw_arrays.c83 const void *buf = lp->vertex_buffer[i].is_user_buffer ? in llvmpipe_draw_vbo()
84 lp->vertex_buffer[i].buffer.user : NULL; in llvmpipe_draw_vbo()
87 if (!lp->vertex_buffer[i].buffer.resource) { in llvmpipe_draw_vbo()
90 buf = llvmpipe_resource_data(lp->vertex_buffer[i].buffer.resource); in llvmpipe_draw_vbo()
91 size = lp->vertex_buffer[i].buffer.resource->width0; in llvmpipe_draw_vbo()
/third_party/gstreamer/gstplugins_bad/sys/d3d11/
Dgstd3d11shader.cpp241 ID3D11Buffer *vertex_buffer; member
257 ID3D11Buffer * vertex_buffer, guint vertex_stride, in gst_d3d11_quad_new() argument
267 g_return_val_if_fail (vertex_buffer != NULL, NULL); in gst_d3d11_quad_new()
278 quad->vertex_buffer = vertex_buffer; in gst_d3d11_quad_new()
287 vertex_buffer->AddRef (); in gst_d3d11_quad_new()
318 GST_D3D11_CLEAR_COM (quad->vertex_buffer); in gst_d3d11_quad_free()
369 context->IASetVertexBuffers (0, 1, &quad->vertex_buffer, &quad->vertex_stride, in gst_d3d11_draw_quad_unlocked()
Dgstd3d11overlaycompositor.cpp136 ComPtr<ID3D11Buffer> vertex_buffer; in gst_d3d11_composition_overlay_new() local
215 hr = device_handle->CreateBuffer (&buffer_desc, NULL, &vertex_buffer); in gst_d3d11_composition_overlay_new()
222 hr = context_handle->Map (vertex_buffer.Get (), in gst_d3d11_composition_overlay_new()
277 context_handle->Unmap (vertex_buffer.Get (), 0); in gst_d3d11_composition_overlay_new()
286 vertex_buffer.Get (), sizeof (VertexData), in gst_d3d11_composition_overlay_new()
Dgstd3d11converter.cpp441 ID3D11Buffer *vertex_buffer; member
1484 ComPtr<ID3D11Buffer> vertex_buffer; in gst_d3d11_color_convert_setup_shader() local
1665 hr = device_handle->CreateBuffer (&buffer_desc, NULL, &vertex_buffer); in gst_d3d11_color_convert_setup_shader()
1683 hr = context_handle->Map (vertex_buffer.Get (), 0, D3D11_MAP_WRITE_DISCARD, 0, in gst_d3d11_color_convert_setup_shader()
1697 context_handle->Unmap (vertex_buffer.Get (), 0); in gst_d3d11_color_convert_setup_shader()
1741 context_handle->Unmap (vertex_buffer.Get (), 0); in gst_d3d11_color_convert_setup_shader()
1748 vertex_buffer.Get (), sizeof (VertexData), in gst_d3d11_color_convert_setup_shader()
1755 vertex_buffer.Get (), sizeof (VertexData), in gst_d3d11_color_convert_setup_shader()
1763 self->vertex_buffer = vertex_buffer.Detach (); in gst_d3d11_color_convert_setup_shader()
1961 GST_D3D11_CLEAR_COM (converter->vertex_buffer); in gst_d3d11_converter_free()
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/third_party/gstreamer/gstplugins_base/ext/gl/
Dgstglfiltercube.c292 if (cube_filter->vertex_buffer) { in gst_gl_filter_cube_gl_stop()
293 gl->DeleteBuffers (1, &cube_filter->vertex_buffer); in gst_gl_filter_cube_gl_stop()
294 cube_filter->vertex_buffer = 0; in gst_gl_filter_cube_gl_stop()
405 gl->BindBuffer (GL_ARRAY_BUFFER, cube_filter->vertex_buffer); in _bind_buffer()
470 if (!cube_filter->vertex_buffer) { in _callback()
476 gl->GenBuffers (1, &cube_filter->vertex_buffer); in _callback()
477 gl->BindBuffer (GL_ARRAY_BUFFER, cube_filter->vertex_buffer); in _callback()
Dgstglmosaic.c256 gl->BindBuffer (GL_ARRAY_BUFFER, mosaic->vertex_buffer); in _bind_buffer()
328 if (!mosaic->vertex_buffer) { in gst_gl_mosaic_callback()
383 gl->GenBuffers (1, &mosaic->vertex_buffer); in gst_gl_mosaic_callback()
384 gl->BindBuffer (GL_ARRAY_BUFFER, mosaic->vertex_buffer); in gst_gl_mosaic_callback()
Dgstglvideomixer.c569 GLuint vertex_buffer; member
890 if (pad->vertex_buffer) { in gst_gl_video_mixer_release_pad()
893 _del_buffer, &pad->vertex_buffer); in gst_gl_video_mixer_release_pad()
894 pad->vertex_buffer = 0; in gst_gl_video_mixer_release_pad()
1165 if (pad->vertex_buffer) { in _reset_pad_gl()
1166 gl->DeleteBuffers (1, &pad->vertex_buffer); in _reset_pad_gl()
1167 pad->vertex_buffer = 0; in _reset_pad_gl()
1571 || pad->geometry_change || !pad->vertex_buffer) { in gst_gl_video_mixer_callback()
1593 if (!pad->vertex_buffer) in gst_gl_video_mixer_callback()
1594 gl->GenBuffers (1, &pad->vertex_buffer); in gst_gl_video_mixer_callback()
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Dgstgltransformation.c778 if (transformation->vertex_buffer) { in gst_gl_transformation_gl_stop()
779 gl->DeleteBuffers (1, &transformation->vertex_buffer); in gst_gl_transformation_gl_stop()
780 transformation->vertex_buffer = 0; in gst_gl_transformation_gl_stop()
916 gl->BindBuffer (GL_ARRAY_BUFFER, transformation->vertex_buffer); in _upload_vertices()
929 gl->BindBuffer (GL_ARRAY_BUFFER, transformation->vertex_buffer); in _bind_buffer()
981 if (!transformation->vertex_buffer) { in gst_gl_transformation_callback()
995 gl->GenBuffers (1, &transformation->vertex_buffer); in gst_gl_transformation_callback()
Dcaopengllayersink.m813 gl->BindBuffer (GL_ARRAY_BUFFER, ca_sink->vertex_buffer);
864 if (!ca_sink->vertex_buffer) {
865 gl->GenBuffers (1, &ca_sink->vertex_buffer);
866 gl->BindBuffer (GL_ARRAY_BUFFER, ca_sink->vertex_buffer);
907 if (ca_sink->vertex_buffer) {
908 gl->DeleteBuffers (1, &ca_sink->vertex_buffer);
909 ca_sink->vertex_buffer = 0;
/third_party/mesa3d/src/gallium/auxiliary/draw/
Ddraw_pt.c292 ptr += draw->pt.vertex_buffer[buf].buffer_offset; in draw_print_arrays()
293 ptr += draw->pt.vertex_buffer[buf].stride * ii; in draw_print_arrays()
437 struct pipe_vertex_buffer *vertex_buffer) in resolve_draw_info() argument
444 assert(vertex_buffer != NULL); in resolve_draw_info()
445 draw->count = vertex_buffer->stride == 0 ? 0 : in resolve_draw_info()
446 target->internal_offset / vertex_buffer->stride; in resolve_draw_info()
522 &resolved_draw, &(draw->pt.vertex_buffer[0])); in draw_vbo()
565 draw->pt.vertex_buffer[i].stride, in draw_vbo()
566 draw->pt.vertex_buffer[i].buffer_offset, in draw_vbo()
581 index_limit = util_draw_max_index(draw->pt.vertex_buffer, in draw_vbo()
Ddraw_pt_fetch.c156 draw->pt.vertex_buffer[i].buffer_offset), in draw_pt_fetch_run()
157 draw->pt.vertex_buffer[i].stride, in draw_pt_fetch_run()
184 draw->pt.vertex_buffer[i].buffer_offset), in draw_pt_fetch_run_linear()
185 draw->pt.vertex_buffer[i].stride, in draw_pt_fetch_run_linear()
Ddraw_pt_fetch_shade_emit.c117 if (draw->pt.vertex_buffer[i].stride == 0) in fse_prepare()
162 draw->pt.vertex_buffer[i].buffer_offset), in fse_prepare()
163 draw->pt.vertex_buffer[i].stride, in fse_prepare()
/third_party/vk-gl-cts/external/amber/src/src/vulkan/
Dgraphics_pipeline.cc567 const VertexBuffer* vertex_buffer, in CreateVkGraphicsPipeline() argument
578 if (vertex_buffer != nullptr) { in CreateVkGraphicsPipeline()
579 vertex_bindings = vertex_buffer->GetVkVertexInputBinding(); in CreateVkGraphicsPipeline()
580 vertex_attribs = vertex_buffer->GetVkVertexInputAttr(); in CreateVkGraphicsPipeline()
758 VertexBuffer* vertex_buffer) { in SendVertexBufferDataIfNeeded() argument
759 if (!vertex_buffer || vertex_buffer->VertexDataSent()) in SendVertexBufferDataIfNeeded()
761 return vertex_buffer->SendVertexData(command_.get()); in SendVertexBufferDataIfNeeded()
881 VertexBuffer* vertex_buffer) { in Draw() argument
894 vertex_buffer, pipeline_layout, &pipeline); in Draw()
908 r = SendVertexBufferDataIfNeeded(vertex_buffer); in Draw()
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Dgraphics_pipeline.h61 Result Draw(const DrawArraysCommand* command, VertexBuffer* vertex_buffer);
76 const VertexBuffer* vertex_buffer,
80 Result SendVertexBufferDataIfNeeded(VertexBuffer* vertex_buffer);
Dengine_vulkan.cc211 if (!info.vertex_buffer) in CreatePipeline()
212 info.vertex_buffer = MakeUnique<VertexBuffer>(device_.get()); in CreatePipeline()
214 info.vertex_buffer->SetData(static_cast<uint8_t>(vtex_info.location), in CreatePipeline()
511 auto vertex_buffer = MakeUnique<VertexBuffer>(device_.get()); in DoDrawRect() local
512 vertex_buffer->SetData(0, buf.get(), InputRate::kVertex, buf->GetFormat(), 0, in DoDrawRect()
522 Result r = graphics->Draw(&draw, vertex_buffer.get()); in DoDrawRect()
599 auto vertex_buffer = MakeUnique<VertexBuffer>(device_.get()); in DoDrawGrid() local
600 vertex_buffer->SetData(0, buf.get(), InputRate::kVertex, buf->GetFormat(), 0, in DoDrawGrid()
609 Result r = graphics->Draw(&draw, vertex_buffer.get()); in DoDrawGrid()
622 info.vertex_buffer.get()); in DoDrawArrays()
/third_party/mesa3d/src/gallium/drivers/etnaviv/
Detnaviv_emit.c329 for (int x = 0; x < ctx->vertex_buffer.count; ++x) { in etna_emit_state()
330 …/*14600*/ EMIT_STATE_RELOC(NFE_VERTEX_STREAMS_BASE_ADDR(x), &ctx->vertex_buffer.cvb[x].FE_VERTEX_S… in etna_emit_state()
332 for (int x = 0; x < ctx->vertex_buffer.count; ++x) { in etna_emit_state()
333 if (ctx->vertex_buffer.cvb[x].FE_VERTEX_STREAM_BASE_ADDR.bo) { in etna_emit_state()
334 …/*14640*/ EMIT_STATE(NFE_VERTEX_STREAMS_CONTROL(x), ctx->vertex_buffer.cvb[x].FE_VERTEX_STREAM_CON… in etna_emit_state()
338 for (int x = 0; x < ctx->vertex_buffer.count; ++x) { in etna_emit_state()
339 …/*00680*/ EMIT_STATE_RELOC(FE_VERTEX_STREAMS_BASE_ADDR(x), &ctx->vertex_buffer.cvb[x].FE_VERTEX_ST… in etna_emit_state()
341 for (int x = 0; x < ctx->vertex_buffer.count; ++x) { in etna_emit_state()
342 if (ctx->vertex_buffer.cvb[x].FE_VERTEX_STREAM_BASE_ADDR.bo) { in etna_emit_state()
343 …/*006A0*/ EMIT_STATE(FE_VERTEX_STREAMS_CONTROL(x), ctx->vertex_buffer.cvb[x].FE_VERTEX_STREAM_CONT… in etna_emit_state()
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/third_party/flutter/glfw/examples/
Dsimple.c78 GLuint vertex_buffer, vertex_shader, fragment_shader, program; in main() local
104 glGenBuffers(1, &vertex_buffer); in main()
105 glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer); in main()
/third_party/gstreamer/gstplugins_bad/tests/examples/d3d11/
Dd3d11device.cpp327 ComPtr<ID3D11Buffer> vertex_buffer; in prepare_shader() local
328 hr = d3d11_device->CreateBuffer (&buffer_desc, nullptr, &vertex_buffer); in prepare_shader()
335 hr = context->Map (vertex_buffer.Get(), 0, D3D11_MAP_WRITE_DISCARD, 0, &map); in prepare_shader()
366 context->Unmap (vertex_buffer.Get(), 0); in prepare_shader()
398 *vertex = vertex_buffer.Detach(); in prepare_shader()
/third_party/gstreamer/gstplugins_good/ext/gtk/
Dgtkgstglwidget.c64 GLuint vertex_buffer; member
93 gl->BindBuffer (GL_ARRAY_BUFFER, priv->vertex_buffer); in gtk_gst_gl_widget_bind_buffer()
151 gl->GenBuffers (1, &priv->vertex_buffer); in gtk_gst_gl_widget_init_redisplay()
152 gl->BindBuffer (GL_ARRAY_BUFFER, priv->vertex_buffer); in gtk_gst_gl_widget_init_redisplay()
417 if (priv->vertex_buffer) { in _reset_gl()
418 gl->DeleteBuffers (1, &priv->vertex_buffer); in _reset_gl()
419 priv->vertex_buffer = 0; in _reset_gl()
/third_party/mesa3d/src/gallium/
DREADME.portability73 static inline struct vertex_buffer *vertex_buffer(struct buffer *buf)
75 return (struct vertex_buffer *) buf;
/third_party/gstreamer/gstplugins_base/gst-libs/gst/gl/
Dgstglfilter.c218 if (filter->vertex_buffer) { in gst_gl_filter_gl_stop()
219 gl->DeleteBuffers (1, &filter->vertex_buffer); in gst_gl_filter_gl_stop()
220 filter->vertex_buffer = 0; in gst_gl_filter_gl_stop()
1182 gl->BindBuffer (GL_ARRAY_BUFFER, filter->vertex_buffer); in _bind_buffer()
1229 if (!filter->vertex_buffer) { in gst_gl_filter_draw_fullscreen_quad()
1235 gl->GenBuffers (1, &filter->vertex_buffer); in gst_gl_filter_draw_fullscreen_quad()
1236 gl->BindBuffer (GL_ARRAY_BUFFER, filter->vertex_buffer); in gst_gl_filter_draw_fullscreen_quad()
/third_party/mesa3d/src/gallium/auxiliary/util/
Du_vbuf.c165 struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS]; member
446 pipe_vertex_buffer_unreference(&mgr->vertex_buffer[i]); in u_vbuf_destroy()
483 vb = &mgr->vertex_buffer[i]; in u_vbuf_translate_buffers()
712 if (!mgr->vertex_buffer[vb_index].stride) { in u_vbuf_translate_begin()
1012 pipe_vertex_buffer_unreference(&mgr->vertex_buffer[dst_index]); in u_vbuf_set_vertex_buffers()
1024 struct pipe_vertex_buffer *orig_vb = &mgr->vertex_buffer[dst_index]; in u_vbuf_set_vertex_buffers()
1092 pipe_vertex_buffer_unreference(&mgr->vertex_buffer[dst_index]); in u_vbuf_set_vertex_buffers()
1176 struct pipe_vertex_buffer *vb = &mgr->vertex_buffer[index]; in u_vbuf_upload_buffers()
1185 const uint8_t *ptr = mgr->vertex_buffer[index].buffer.user; in u_vbuf_upload_buffers()
1208 struct pipe_vertex_buffer *vb = &mgr->vertex_buffer[index]; in u_vbuf_upload_buffers()
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