Searched refs:vgt_vertex_reuse_block_cntl (Results 1 – 2 of 2) sorted by relevance
605 shader->vgt_vertex_reuse_block_cntl = vtx_reuse_depth; in polaris_set_vgt_vertex_reuse()781 if (shader->vgt_vertex_reuse_block_cntl) in si_emit_shader_es()784 shader->vgt_vertex_reuse_block_cntl); in si_emit_shader_es()978 if (shader->vgt_vertex_reuse_block_cntl) in si_emit_shader_gs()981 shader->vgt_vertex_reuse_block_cntl); in si_emit_shader_gs()1596 if (shader->vgt_vertex_reuse_block_cntl) in si_emit_shader_vs()1599 shader->vgt_vertex_reuse_block_cntl); in si_emit_shader_vs()
954 unsigned vgt_vertex_reuse_block_cntl; /* VGT_VERTEX_REUSE_BLOCK_CNTL */ member