Searched refs:view_pool (Results 1 – 3 of 3) sorted by relevance
705 if (screen->view_pool) { in d3d12_deinit_screen()706 d3d12_descriptor_pool_free(screen->view_pool); in d3d12_deinit_screen()707 screen->view_pool = nullptr; in d3d12_deinit_screen()1020 d3d12_descriptor_pool_alloc_handle(screen->view_pool, &screen->null_srvs[i]); in d3d12_init_null_srvs()1080 d3d12_descriptor_pool_alloc_handle(screen->view_pool, &screen->null_uavs[i]); in d3d12_init_null_uavs()1340 screen->view_pool = d3d12_descriptor_pool_new(screen, in d3d12_init_screen()1343 if (!screen->rtv_pool || !screen->dsv_pool || !screen->view_pool) in d3d12_init_screen()
91 struct d3d12_descriptor_pool *view_pool; member
955 d3d12_descriptor_pool_alloc_handle(screen->view_pool, &sampler_view->handle); in d3d12_create_sampler_view()