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Searched refs:viewportid (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/nouveau/nv50/
Dnv50_shader_state.c434 uint32_t viewportid = 0; in nv50_fp_linkage_validate() local
498 viewportid = m; in nv50_fp_linkage_validate()
510 if (vp->gp.has_viewport && !viewportid) { in nv50_fp_linkage_validate()
511 viewportid = m; in nv50_fp_linkage_validate()
512 map[m++] = vp->gp.viewportid; in nv50_fp_linkage_validate()
577 PUSH_DATA (push, viewportid); in nv50_fp_linkage_validate()
Dnv50_program.h106 ubyte viewportid; /* hw value of viewport index output */ member
Dnv50_program.c119 prog->gp.viewportid = n; in nv50_vertprog_assign_slots()