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Searched refs:vl2 (Results 1 – 11 of 11) sorted by relevance

/third_party/glslang/Test/
D140.frag35 layout(location=4) in vec4 vl2;
Dspv.400.frag17 layout(location = 6) in vec4 vl2;
258 outp += gl_FragCoord + vl2;
D400.frag36 layout(location = 6) in vec4 vl2;
/third_party/glslang/Test/baseResults/
D140.frag.out113 0:? 'vl2' (layout( location=4) smooth in 4-component vector of float)
167 0:? 'vl2' (layout( location=4) smooth in 4-component vector of float)
Dspv.400.frag.out51 Name 1103 "vl2"
72 Decorate 1103(vl2) Location 6
194 1103(vl2): 1100(ptr) Variable Input
253 1104: 11(fvec4) Load 1103(vl2)
Dspv.400.frag.nanclamp.out50 Name 1103 "vl2"
71 Decorate 1103(vl2) Location 6
193 1103(vl2): 1100(ptr) Variable Input
252 1104: 11(fvec4) Load 1103(vl2)
D400.frag.out517 0:? 'vl2' (layout( location=6) smooth in 4-component vector of float)
692 0:? 'vl2' (layout( location=6) smooth in 4-component vector of float)
/third_party/ffmpeg/fftools/
Dcmdutils.c103 va_list vl2; in log_callback_report() local
107 va_copy(vl2, vl); in log_callback_report()
109 av_log_format_line(ptr, level, fmt, vl2, line, sizeof(line), &print_prefix); in log_callback_report()
110 va_end(vl2); in log_callback_report()
Dffprobe.c306 va_list vl2; in log_callback() local
311 va_copy(vl2, vl); in log_callback()
313 av_log_format_line(ptr, level, fmt, vl2, line, sizeof(line), &print_prefix); in log_callback()
314 va_end(vl2); in log_callback()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/configs/common/lib/Target/AArch64/
DAArch64GenSystemOperands.inc153 vl2 = 2,
2039 { "vl2", 0x2 }, // 2
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/AArch64/
DAArch64SystemOperands.td280 def : SVEPREDPAT<"vl2", 0x02>;