Searched refs:vl_compositor (Results 1 – 20 of 20) sorted by relevance
/third_party/mesa3d/src/gallium/auxiliary/vl/ |
D | vl_compositor_gfx.h | 37 create_vert_shader(struct vl_compositor *c); 43 create_frag_shader_video_buffer(struct vl_compositor *c); 49 create_frag_shader_weave_rgb(struct vl_compositor *c); 55 create_frag_shader_deint_yuv(struct vl_compositor *c, 63 create_frag_shader_palette(struct vl_compositor *c, 70 create_frag_shader_rgba(struct vl_compositor *c); 76 create_frag_shader_rgb_yuv(struct vl_compositor *c, 84 struct vl_compositor *c,
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D | vl_compositor.h | 105 struct vl_compositor struct 169 vl_compositor_init(struct vl_compositor *compositor, struct pipe_context *pipe); argument 239 struct vl_compositor *compositor, 251 struct vl_compositor *compositor, 264 struct vl_compositor *compositor, 284 struct vl_compositor *compositor, 296 struct vl_compositor *compositor, 310 struct vl_compositor *compositor, 319 vl_compositor_cleanup(struct vl_compositor *compositor);
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D | vl_compositor_cs.h | 39 vl_compositor_cs_create_shader(struct vl_compositor *c, 47 struct vl_compositor *c, 52 bool vl_compositor_cs_init_shaders(struct vl_compositor *c); 53 void vl_compositor_cs_cleanup_shaders(struct vl_compositor *c);
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D | vl_compositor.c | 34 init_shaders(struct vl_compositor *c) in init_shaders() 102 static void cleanup_shaders(struct vl_compositor *c) in cleanup_shaders() 128 init_pipe_state(struct vl_compositor *c) in init_pipe_state() 218 static void cleanup_pipe_state(struct vl_compositor *c) in cleanup_pipe_state() 237 init_buffers(struct vl_compositor *c) in init_buffers() 272 cleanup_buffers(struct vl_compositor *c) in cleanup_buffers() 319 set_yuv_layer(struct vl_compositor_state *s, struct vl_compositor *c, in set_yuv_layer() 377 set_rgb_to_yuv_layer(struct vl_compositor_state *s, struct vl_compositor *c, in set_rgb_to_yuv_layer() 464 vl_compositor_cleanup(struct vl_compositor *c) in vl_compositor_cleanup() 546 struct vl_compositor *c, in vl_compositor_set_buffer_layer() [all …]
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D | vl_compositor_cs.c | 588 cs_launch(struct vl_compositor *c, in cs_launch() 697 draw_layers(struct vl_compositor *c, in draw_layers() 755 vl_compositor_cs_create_shader(struct vl_compositor *c, in vl_compositor_cs_create_shader() 776 struct vl_compositor *c, in vl_compositor_cs_render() 809 bool vl_compositor_cs_init_shaders(struct vl_compositor *c) in vl_compositor_cs_init_shaders() 838 void vl_compositor_cs_cleanup_shaders(struct vl_compositor *c) in vl_compositor_cs_cleanup_shaders()
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D | vl_compositor_gfx.c | 55 create_vert_shader(struct vl_compositor *c) in create_vert_shader() 265 create_frag_shader_video_buffer(struct vl_compositor *c) in create_frag_shader_video_buffer() 288 create_frag_shader_weave_rgb(struct vl_compositor *c) in create_frag_shader_weave_rgb() 311 create_frag_shader_deint_yuv(struct vl_compositor *c, bool y, bool w) in create_frag_shader_deint_yuv() 343 create_frag_shader_palette(struct vl_compositor *c, bool include_cc) in create_frag_shader_palette() 402 create_frag_shader_rgba(struct vl_compositor *c) in create_frag_shader_rgba() 434 create_frag_shader_rgb_yuv(struct vl_compositor *c, bool y) in create_frag_shader_rgb_yuv() 602 gen_vertex_data(struct vl_compositor *c, struct vl_compositor_state *s, struct u_rect *dirty) in gen_vertex_data() 649 draw_layers(struct vl_compositor *c, struct vl_compositor_state *s, struct u_rect *dirty) in draw_layers() 687 struct vl_compositor *c, in vl_compositor_gfx_render()
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/third_party/mesa3d/src/gallium/frontends/omx/ |
D | vid_dec_common.h | 112 struct vl_compositor compositor; \ 191 struct vl_compositor compositor;
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D | vid_enc_common.h | 98 struct vl_compositor compositor; \ 147 struct vl_compositor compositor;
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D | vid_dec_common.c | 98 struct vl_compositor *compositor = &priv->compositor; in vid_dec_FillOutput()
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D | vid_enc_common.c | 214 struct vl_compositor *compositor = &priv->compositor; in enc_ScaleInput_common()
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/third_party/mesa3d/src/gallium/frontends/xvmc/ |
D | xvmc_private.h | 59 struct vl_compositor compositor;
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D | surface.c | 357 struct vl_compositor *compositor; in XvMCPutSurface()
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/third_party/mesa3d/src/gallium/frontends/vdpau/ |
D | output.c | 297 struct vl_compositor *compositor; in vlVdpOutputSurfacePutBitsIndexed() 441 struct vl_compositor *compositor; in vlVdpOutputSurfacePutBitsYCbCr() 662 struct vl_compositor *compositor; in vlVdpOutputSurfaceRenderOutputSurface() 732 struct vl_compositor *compositor; in vlVdpOutputSurfaceRenderBitmapSurface()
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D | presentation.c | 216 struct vl_compositor *compositor; in vlVdpPresentationQueueDisplay()
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D | vdpau_private.h | 380 struct vl_compositor compositor;
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D | mixer.c | 257 struct vl_compositor *compositor; in vlVdpVideoMixerRender()
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/third_party/mesa3d/src/gallium/auxiliary/ |
D | meson.build | 426 'vl/vl_compositor.c', 427 'vl/vl_compositor.h',
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/third_party/mesa3d/src/gallium/frontends/va/ |
D | va_private.h | 250 struct vl_compositor compositor;
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/third_party/mesa3d/docs/relnotes/ |
D | 19.1.0.rst | 2040 - gallium/auxiliary/vl: Split vl_compositor graphic shaders from 2041 vl_compositor API
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/third_party/mesa3d/ohos/ |
D | dependency_inputs.gni | 1953 "../src/gallium/auxiliary/vl/vl_compositor.c", 1954 "../src/gallium/auxiliary/vl/vl_compositor.h",
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