Searched refs:vn_env (Results 1 – 4 of 4) sorted by relevance
42 struct vn_env vn_env; variable47 vn_env.debug = in vn_env_init_once()49 vn_env.perf = in vn_env_init_once()51 vn_env.draw_cmd_batch_limit = in vn_env_init_once()53 if (!vn_env.draw_cmd_batch_limit) in vn_env_init_once()54 vn_env.draw_cmd_batch_limit = UINT32_MAX; in vn_env_init_once()55 vn_env.relax_base_sleep_us = debug_get_num_option( in vn_env_init_once()57 vn_env.relax_base_sleep_us = in vn_env_init_once()58 MAX2(vn_env.relax_base_sleep_us, VN_RELAX_MIN_BASE_SLEEP_US); in vn_env_init_once()75 vn_env.debug, vn_env.perf, vn_env.draw_cmd_batch_limit, in vn_env_init()[all …]
47 #define VN_DEBUG(category) (unlikely(vn_env.debug & VN_DEBUG_##category))48 #define VN_PERF(category) (unlikely(vn_env.perf & VN_PERF_##category))183 struct vn_env { struct190 extern struct vn_env vn_env; argument
790 if (++cmd->draw_cmd_batched >= vn_env.draw_cmd_batch_limit) in vn_cmd_count_draw_and_submit_on_batch_limit()
5984 - venus: refactor to add struct vn_env