Searched refs:vs_out_viewport (Results 1 – 8 of 8) sorted by relevance
95 boolean vs_out_viewport; member
110 PRINT_UINT_MEMBER(vs_out_viewport); in print_shader_info()
1655 current->shader.vs_out_viewport != rctx->clip_misc_state.vs_out_viewport) { in r600_update_clip_state()1660 rctx->clip_misc_state.vs_out_viewport = current->shader.vs_out_viewport; in r600_update_clip_state()2123 S_028AB4_REUSE_OFF(state->vs_out_viewport)); in r600_emit_clip_misc_state()
173 boolean vs_out_viewport; /* from vertex shader */ member
2651 S_02881C_USE_VTX_VIEWPORT_INDX(rshader->vs_out_viewport); in r600_update_vs_state()
3651 S_02881C_USE_VTX_VIEWPORT_INDX(rshader->vs_out_viewport) | in evergreen_update_vs_state()
1155 ctx->shader->vs_out_viewport = 1; in tgsi_declaration()2785 ctx.shader->vs_out_viewport = 1; in generate_gs_copy_shader()
144 sh_info->vs_out_viewport = m_out_viewport; in get_shader_info()644 sh_info->vs_out_viewport = m_vs_out_viewport; in get_shader_info()