Searched refs:w_q (Results 1 – 2 of 2) sorted by relevance
1252 Float4 w_q = w * rq; in sampleTexture() local1254 …c = SamplerCore(constants, state.sampler[stage]).sampleTexture(texture, u_q, v_q, w_q, q, q, dsx, … in sampleTexture()
60964 zmFF>39w_q%bR5Y18Pd;W_a{i^Cl|<k4arP(UqUi34WQjK)OUc)pQF6SyN@E7M+aoy