Searched refs:wait_all (Results 1 – 7 of 7) sorted by relevance
/third_party/libdrm/amdgpu/ |
D | amdgpu_cs.c | 500 bool wait_all, in amdgpu_ioctl_wait_fences() argument 523 args.in.wait_all = wait_all; in amdgpu_ioctl_wait_fences() 540 bool wait_all, in amdgpu_cs_wait_fences() argument 562 return amdgpu_ioctl_wait_fences(fences, fence_count, wait_all, in amdgpu_cs_wait_fences()
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D | amdgpu.h | 1078 bool wait_all,
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/third_party/mesa3d/src/freedreno/vulkan/ |
D | tu_drm.c | 490 uint64_t timeout_nsec, bool wait_all) in drm_syncobj_wait() argument 493 if (wait_all) syncobj_wait_flags |= DRM_SYNCOBJ_WAIT_FLAGS_WAIT_ALL; in drm_syncobj_wait() 521 bool wait_all = !(wait_flags & VK_SYNC_WAIT_ANY); in tu_timeline_sync_wait() local 552 ret = drm_syncobj_wait(dev, handles, submit_count, abs_timeout_ns, wait_all); in tu_timeline_sync_wait()
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D | tu_kgsl.c | 313 sync_merge(const VkSemaphore *syncobjs, uint32_t count, bool wait_all, bool reset) in sync_merge() argument 328 else if (wait_all) in sync_merge()
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/third_party/libdrm/include/drm/ |
D | amdgpu_drm.h | 474 __u32 wait_all; member
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/third_party/mesa3d/include/drm-uapi/ |
D | amdgpu_drm.h | 478 __u32 wait_all; member
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/third_party/libdrm/tests/amdgpu/ |
D | basic_tests.c | 2058 static void amdgpu_command_submission_multi_fence_wait_all(bool wait_all) in amdgpu_command_submission_multi_fence_wait_all() argument 2132 r = amdgpu_cs_wait_fences(fence_status, ib_cs_num, wait_all, in amdgpu_command_submission_multi_fence_wait_all()
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