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Searched refs:waste (Results 1 – 25 of 85) sorted by relevance

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/third_party/mesa3d/src/imgui/
Dimstb_rectpack.h363 int y,waste; in stbrp__skyline_find_best_pos() local
364 y = stbrp__skyline_find_min_y(c, node, node->x, width, &waste); in stbrp__skyline_find_best_pos()
375 if (y < best_y || (y == best_y && waste < best_waste)) { in stbrp__skyline_find_best_pos()
377 best_waste = waste; in stbrp__skyline_find_best_pos()
414 int y,waste; in stbrp__skyline_find_best_pos() local
422 y = stbrp__skyline_find_min_y(c, node, xpos, width, &waste); in stbrp__skyline_find_best_pos()
425 if (y < best_y || waste < best_waste || (waste==best_waste && xpos < best_x)) { in stbrp__skyline_find_best_pos()
429 best_waste = waste; in stbrp__skyline_find_best_pos()
/third_party/skia/third_party/externals/imgui/
Dimstb_rectpack.h372 int y,waste; in stbrp__skyline_find_best_pos() local
373 y = stbrp__skyline_find_min_y(c, node, node->x, width, &waste); in stbrp__skyline_find_best_pos()
384 if (y < best_y || (y == best_y && waste < best_waste)) { in stbrp__skyline_find_best_pos()
386 best_waste = waste; in stbrp__skyline_find_best_pos()
423 int y,waste; in stbrp__skyline_find_best_pos() local
431 y = stbrp__skyline_find_min_y(c, node, xpos, width, &waste); in stbrp__skyline_find_best_pos()
434 if (y < best_y || waste < best_waste || (waste==best_waste && xpos < best_x)) { in stbrp__skyline_find_best_pos()
438 best_waste = waste; in stbrp__skyline_find_best_pos()
/third_party/flutter/skia/third_party/externals/imgui/
Dimstb_rectpack.h355 int y,waste; in stbrp__skyline_find_best_pos() local
356 y = stbrp__skyline_find_min_y(c, node, node->x, width, &waste); in stbrp__skyline_find_best_pos()
367 if (y < best_y || (y == best_y && waste < best_waste)) { in stbrp__skyline_find_best_pos()
369 best_waste = waste; in stbrp__skyline_find_best_pos()
406 int y,waste; in stbrp__skyline_find_best_pos() local
414 y = stbrp__skyline_find_min_y(c, node, xpos, width, &waste); in stbrp__skyline_find_best_pos()
417 if (y < best_y || waste < best_waste || (waste==best_waste && xpos < best_x)) { in stbrp__skyline_find_best_pos()
421 best_waste = waste; in stbrp__skyline_find_best_pos()
/third_party/mesa3d/src/gallium/winsys/radeon/drm/
Dradeon_drm_bo.c203 uint64_t offset = 0, waste = 0; in radeon_bomgr_find_va() local
214 waste = offset % alignment; in radeon_bomgr_find_va()
215 waste = waste ? alignment - waste : 0; in radeon_bomgr_find_va()
216 offset += waste; in radeon_bomgr_find_va()
220 if (!waste && hole->size == size) { in radeon_bomgr_find_va()
227 if ((hole->size - waste) > size) { in radeon_bomgr_find_va()
228 if (waste) { in radeon_bomgr_find_va()
230 n->size = waste; in radeon_bomgr_find_va()
234 hole->size -= (size + waste); in radeon_bomgr_find_va()
235 hole->offset += size + waste; in radeon_bomgr_find_va()
[all …]
/third_party/openh264/autotest/unitTest/
Drun_ParseUTxml.sh21 waste=`cat $res | grep "<testsuites" | awk -F " " '{print $7;}' | awk -F "\"" '{print $2;}'`
22 msg="Total testcases: $tests, failed: $fails,time:$waste seconds, at$times,xml:$res"
45 <td>${waste}</td>
/third_party/libdrm/amdgpu/
Damdgpu_vamgr.c125 uint64_t waste = hole->offset % alignment; in amdgpu_vamgr_find_va() local
126 waste = waste ? alignment - waste : 0; in amdgpu_vamgr_find_va()
127 offset = hole->offset + waste; in amdgpu_vamgr_find_va()
/third_party/mesa3d/src/util/
Dvma.c109 uint64_t waste = (hole->size - size) - (offset - hole->offset); in util_vma_hole_alloc() local
110 if (waste == 0) { in util_vma_hole_alloc()
128 high_hole->size = waste; in util_vma_hole_alloc()
/third_party/ffmpeg/libavcodec/
Dopus_rc.h54 int waste; member
Dopus_rc.c386 rc->waste = size*8 - (rc->rb.bytes*8 + rc->rb.cachelen) - rng_bytes*8; in ff_opus_rc_enc_end()
/third_party/openssl/crypto/bn/asm/
Dx86_64-gcc.c196 BN_ULONG ret, waste; in bn_div_words() local
198 asm("divq %4":"=a"(ret), "=d"(waste) in bn_div_words()
/third_party/openssl/crypto/
DREADME-sparse_array.md111 Because the data is expected to be sparse this doesn't result in a large waste
/third_party/flutter/skia/site/dev/sheriffing/
Dandroid.md34 … in cases where a failure needs to be investigated and you do not want to waste TH resources by ru…
/third_party/skia/site/docs/dev/gardening/
Dandroid.md50 failure needs to be investigated and you do not want to waste TH resources by
/third_party/ffmpeg/doc/
Doptimization.txt68 it is not recommended that you waste your time with these, as WMV2
110 Don't waste your time with dct_sad & quant_psnr, they aren't
/third_party/skia/third_party/externals/angle2/doc/
DDebugOverlayInVulkanBackend.md45 On `vkQueueSubmit()`, the memory waste from command buffer pool allocations
/third_party/protobuf/src/google/protobuf/
Dmessage_unittest.inc85 // like a waste of time.
148 // like a waste of time.
/third_party/libuv/
DCONTRIBUTING.md29 frustrating than seeing your hard work go to waste because your vision does not
/third_party/flutter/skia/third_party/externals/libpng/scripts/
Dpnglibconf.dfa472 # gamma processing; and it is an enormous waste of space. You just need to
630 # just a waste of time since all currently approved ICC sRGB profiles have
656 # boundaries if this is switched on, it's a small waste of space
737 # just waste memory) but there may be some point in reducing it below the value
/third_party/skia/third_party/externals/libpng/scripts/
Dpnglibconf.dfa472 # gamma processing; and it is an enormous waste of space. You just need to
630 # just a waste of time since all currently approved ICC sRGB profiles have
656 # boundaries if this is switched on, it's a small waste of space
737 # just waste memory) but there may be some point in reducing it below the value
/third_party/libwebsockets/lib/misc/lwsac/
DREADME.md137 you can expect to waste half a chunk. For example if the storage is typically
/third_party/vk-gl-cts/external/vulkan-docs/src/appendices/
DVK_NV_shader_image_footprint.adoc62 With this feature, an application can limit this waste using an initial pass
DVK_NV_shader_image_footprint.txt61 With this feature, an application can limit this waste using an initial pass
/third_party/skia/third_party/externals/egl-registry/extensions/NV/
DEGL_NV_stream_reset.txt75 once. After processing, it will not waste resources operating on the
/third_party/EGL/extensions/NV/
DEGL_NV_stream_reset.txt75 once. After processing, it will not waste resources operating on the
/third_party/lwip/
DUPGRADING200 * Don't waste memory when chaining segments, added option TCP_OVERSIZE to

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