Searched refs:widthLine (Results 1 – 1 of 1) sorted by relevance
546 const GLfloat widthLine = 2.0; /* should be divisible by 2 */ in DrawGrid() local569 xr = xl + widthLine; in DrawGrid()572 yb = -GRID_SIZE / 2 - widthLine; in DrawGrid()595 yb = yt - widthLine; in DrawGrid()598 xr = GRID_SIZE / 2 + widthLine; in DrawGrid()