Searched refs:without_offset_2 (Results 1 – 2 of 2) sorted by relevance
1335 const glw::GLint* without_offset_2 = in verifyResult() local1348 memcpy(captured_data.without_offset_2, without_offset_2, bytes_per_varying); in verifyResult()1380 logArray(varyings.without_offset_2, m_n_components_per_varying, "Without offset Z: "); in logVaryings()1502 expected_values_2[i] = ((x_offset + captured_data.without_offset_2[i]) % texture_size); in checkResult()1688 …const glw::GLint absolute_position_x = fract_position_x + captured_data.without_offset_2[0] * (int… in checkResult()1895 …const glw::GLint absolute_position_x = fract_position_x + captured_data.without_offset_2[0] * (int… in checkResult()2057 expected_values_2[i] = ((x_offsets[i] + captured_data.without_offset_2[3]) % texture_size); in checkResult()
185 glw::GLint without_offset_2[4]; member