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Searched refs:workgroup_component (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/imagination/vulkan/pds/
Dpvr_pds.c1857 for (uint32_t workgroup_component = 0; workgroup_component < 3; in pvr_pds_compute_shader() local
1858 workgroup_component++) { in pvr_pds_compute_shader()
1859 if (program->work_group_input_regs[workgroup_component] != in pvr_pds_compute_shader()
1862 ->base_workgroup_constant_offset_in_dwords[workgroup_component] = in pvr_pds_compute_shader()
2128 for (uint32_t workgroup_component = 0; workgroup_component < 3; in pvr_pds_compute_shader() local
2129 workgroup_component++) { in pvr_pds_compute_shader()
2130 if (program->work_group_input_regs[workgroup_component] == in pvr_pds_compute_shader()
2140 [workgroup_component], in pvr_pds_compute_shader()
2143 temp_values[workgroup_component], in pvr_pds_compute_shader()
2146 temp_values[workgroup_component])); in pvr_pds_compute_shader()
Dpvr_pds.h1108 uint8_t workgroup_component; member