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Searched refs:writeFragmentDepth (Results 1 – 6 of 6) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/
DvktPipelineReferenceRenderer.hpp199 rr::writeFragmentDepth(context, packetNdx, fragNdx, 0, vtxPosition.z()); in shadeFragments()
251 rr::writeFragmentDepth(context, packetNdx, fragNdx, 0, vtxPosition.z()); in shadeFragments()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineReferenceRenderer.hpp199 rr::writeFragmentDepth(context, packetNdx, fragNdx, 0, vtxPosition.z()); in shadeFragments()
251 rr::writeFragmentDepth(context, packetNdx, fragNdx, 0, vtxPosition.z()); in shadeFragments()
/third_party/vk-gl-cts/framework/referencerenderer/
DrrShadingContext.hpp178 inline void writeFragmentDepth (const FragmentShadingContext& context, int packetNdx, int fragNdx, … in writeFragmentDepth() function
/third_party/vk-gl-cts/modules/gles3/functional/
Des3fFboTestUtil.cpp856 …rr::writeFragmentDepth(context, packetNdx, fragNdx, 0, gradientMin + (gradientMax-gradientMin) * f… in shadeFragments()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/renderpass/
DvktRenderPassSubpassDependencyTests.cpp190 rr::writeFragmentDepth(context, packetNdx, fragNdx, 0, vtxPosition.z()); in shadeFragments()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/renderpass/
DvktRenderPassSubpassDependencyTests.cpp190 rr::writeFragmentDepth(context, packetNdx, fragNdx, 0, vtxPosition.z()); in shadeFragments()