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Searched refs:y2d (Results 1 – 3 of 3) sorted by relevance

/third_party/skia/src/gpu/geometry/
DGrQuadUtils.cpp325 V4f y2d = ys / ws; in projectedBounds() local
329 min(if_then_else(clipW, V4f(SK_ScalarInfinity), y2d)), in projectedBounds()
331 max(if_then_else(clipW, V4f(SK_ScalarNegativeInfinity), y2d)) in projectedBounds()
337 y2d = (t * next_ccw(ys) + (1.f - t) * ys) / SkPathPriv::kW0PlaneDistance; in projectedBounds()
342 min(if_then_else(clipW, y2d, V4f(frontBounds.fTop))), in projectedBounds()
344 max(if_then_else(clipW, y2d, V4f(frontBounds.fBottom))) in projectedBounds()
350 V4f y2d = ys * ws; in projectedBounds() local
351 return {min(x2d), min(y2d), max(x2d), max(y2d)}; in projectedBounds()
715 V4f TessellationHelper::EdgeEquations::estimateCoverage(const V4f& x2d, const V4f& y2d) const { in estimateCoverage()
717 V4f d0 = fA[0]*x2d + (fB[0]*y2d + fC[0]); in estimateCoverage()
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DGrQuadUtils.h129 const skvx::Vec<4, float>& y2d) const;
131 bool isSubpixel(const skvx::Vec<4, float>& x2d, const skvx::Vec<4, float>& y2d) const;
137 skvx::Vec<4, float>* x2d, skvx::Vec<4, float>* y2d,
181 const skvx::Vec<4, float>& y2d,
/third_party/flutter/skia/src/gpu/ops/
DGrQuadPerEdgeAA.cpp190 static void outset_projected_vertices(const V4f& x2d, const V4f& y2d, in outset_projected_vertices() argument
210 V4f c1y = e1w * y2d - e1y; in outset_projected_vertices()
212 V4f c2y = e2w * y2d - e2y; in outset_projected_vertices()
214 V4f c3y = quad->fW * y2d - quad->fY; in outset_projected_vertices()
626 V4f y2d = inner->fY * iw; in compute_nested_persp_quad_vertices() local
628 Vertices inner2D = { x2d, y2d, /*w*/ 1.f, 0.f, 0.f, 0.f, 0 }; // No uvr outsetting in 2D in compute_nested_persp_quad_vertices()