Searched refs:y_fov (Results 1 – 1 of 1) sorted by relevance
357 static inline void mat4x4_perspective(mat4x4 m, float y_fov, float aspect, float n, float f) in mat4x4_perspective() argument361 float const a = 1.f / (float) tan(y_fov / 2.f); in mat4x4_perspective()