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Searched refs:zink_debug (Results 1 – 5 of 5) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/zink/
Dzink_screen.h51 extern uint32_t zink_debug;
65 enum zink_debug { enum
Dzink_screen.c85 DEBUG_GET_ONCE_FLAGS_OPTION(zink_debug, "ZINK_DEBUG", zink_debug_options, 0)
88 zink_debug;
2145 zink_debug = debug_get_option_zink_debug(); in zink_internal_create_screen()
2186 (zink_debug & ZINK_DEBUG_VALIDATION) && !create_debug(screen)) in zink_internal_create_screen()
2237 if ((zink_debug & ZINK_DEBUG_COMPACT) || in zink_internal_create_screen()
Dzink_draw.cpp513 if (unlikely(zink_debug & ZINK_DEBUG_SYNC)) { in zink_draw()
949 if (unlikely(zink_debug & ZINK_DEBUG_SYNC)) { in zink_launch_grid()
Dzink_compiler.c404 if (zink_debug & ZINK_DEBUG_TGSI) { in zink_tgsi_to_nir()
1932 if (zink_debug & ZINK_DEBUG_SPIRV) { in zink_shader_spirv_compile()
1944 if (zink_debug & ZINK_DEBUG_VALIDATION) { in zink_shader_spirv_compile()
3090 if (zink_debug & ZINK_DEBUG_NIR) { in zink_shader_create()
Dzink_context.c3196 bool unordered_exec = (zink_debug & ZINK_DEBUG_NOREORDER) == 0; in zink_get_cmdbuf()