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Searched refs:IsPathDead (Results 1 – 7 of 7) sorted by relevance

/third_party/ninja/src/
Dbuild_log.h33 virtual bool IsPathDead(StringPiece s) const = 0;
Dbuild_log_perftest.cc34 virtual bool IsPathDead(StringPiece) const { return false; } in IsPathDead() function
Dbuild_log_test.cc44 virtual bool IsPathDead(StringPiece s) const { return false; } in IsPathDead() function
319 virtual bool IsPathDead(StringPiece s) const { return s == "out2"; } in IsPathDead() function
Dbuild_log.cc410 if (user.IsPathDead(i->first)) { in Recompact()
Dclean_test.cc478 virtual bool IsPathDead(StringPiece) const { return false; } in IsPathDead() function
Dninja.cc166 virtual bool IsPathDead(StringPiece s) const { in IsPathDead() function
Dbuild_test.cc514 virtual bool IsPathDead(StringPiece s) const { return false; } in IsPathDead() function